STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

STAR WARS™ Knights of the Old Republic™ II: The Sith Lords™

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KotOR 2 TSL - Cathalan Improvement Project
   
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257.091 MB
7 Nov, 2024 @ 2:56pm
11 Nov, 2024 @ 1:36pm
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KotOR 2 TSL - Cathalan Improvement Project

Description
Please note, install this after TSLRCM / M4-78EP / Coruscant Mod - It's advised to use the full version from deadly stream: https://deadlystream.com/files/file/2570-cathalan-improvement-project/ - This way it will be compatible with almost anything and won't cause any issues.


I was really eager to brush up on my TSL modding skills, I'm fairly new to modding in general. I'd downloaded Cathalan and tried it years back, realising I could never complete it & it was just a buggy mess. When I started working on it, I couldn't believe my eyes (not because of the brightness of the orange either!). It needed a LOT of TLC. It really had the potential when Jaevyn first released it, it was a new planet, new quests, new characters, new items... but, it was let down by the amount of bugs and to an extent, incompletable content.



I think I've now got it to a state, where it's actually a viable mod to add to your playthrough, If you've never actually completed the story, please take the time to do so, it's actually got quite a cool ending, which I enjoyed the first time I played through it after finally fixing half the quests. I firmly believe the community is driven by great ideas & great mods, the original creator, once had a great idea & tried to make it work. I don't know the history of Jaevyn or Cathalan, I know it's had it's rough patches, example: copyrighted music.



In this post, I'll run through all the changes I have made, there may be spoilers to please, read at your own discretion.



Now compatible with:

TSLRCM

M4-78EP

Coruscant: Jedi Temple Mod

Expanded Galaxy Mod



Compatibility install with TSLRCM, M4-78EP & Coruscant will update the galaxy map to include 'Cathalan'. As the game restraints are 16 planet slots, this is not possible with the Expanded Galaxy Mod. To get around this, I have added an additional NPC who spawns on the Ebon Hawk, he has a shop (different items based on main story progression), medical table, some lore & fun dialogs.



Fixes, changes & additions

General Improvements:

Spoiler
Better loading screens (Previously, these were low res, stretched out messes) 2048x2048 now with new locations & correct 'look' when in-game.
New Movies created, old copyrighted music & bad transitions removed. (Although the new transitions aren't much better)
Dialogue overhauled. This was a major pain point. Across the whole mod, dialogue was buggy, un-skippable, didn't make sense, bad grammar, spelling mistakes etc. I took the time to correct probably 95% of the dialog files, making the experience 1000x better & more enjoyable.
Terminals not working correctly/dialogues un-skippable, making for long waiting periods.
Several scripts removed, created & improved.
Music removed, now uses game-default music.
Voice overs sometimes buggy, they would speed up/slow down or not activate at all. All of them have since been fixed.
Skyboxes & some textures updated.
Doors overhaul, it now feels like you're on a different planet.
Completely rewritten patch script using holopatcher, this now works correctly with several versions for compatibility.
Unique skins for unique characters.
Re-wrote quest journal entries for compatibility.
All quests now completable & make sense.
Added quest journal hints to make some of them bareable.
Added hints for the puzzles to characters, terminals etc.
Removed nearly 1000 unused files including; scripts, sounds, placeables, characters.
Level overhaul, removed all unused placeables, camera angles, sounds, characters from areas that are not used/unaccessible.
Changed several item names & descriptions that you acquire during quests, immersion change, really.
Some names tweaked.
Appearance of Sharrakan's fixed to original intended and compatible with current M4-78EP droids (beforehand, they would clash), walkrate fixed too. Previously they walked instead of ran fast
Appearance of Yannick restored to intended
Galaxy Map, added animated version dependant on your installation.
Cathalan Planet texture updated.
Cathalan Galaxy Icon updated.
Galaxy Map now compatible with Coruscant, M4-78 & Expanded Galaxy.
Conversations with no lips, incorrect voices, incorrect alien voices etc. fixed.
Warp Barriers (Red) & Safety Barriers (Orange) added around the world for immersion.
Removed several doors that were more of a nuisance than they were worth.

 

Quests:

Spoiler
There are 13 quests in the mod, below is a list of improvements followed by a list of quests affected by those improvements.

Rewrote the majority of dialog files for characters in quests, most of them had no escape choices in the options, rather they would just repeat the same lines multiple times bringing frustration to the player.

Rewrote check scripts for a few quests, the main one being the speeder quest, which after a google,  showed to be the biggest pain point of the mod.

Fixed checks for quest progression & item checks, some were incorrect meaning the quest couldn't progress in certain states -> Speeder quest as an example, again.

Cathalan Operandi & Outsider Issue, two of the main storyline quests were broken. You would also have to speak to the same NPC multiple times to activate both, this has been corrected with a full character dialog overhaul.


Bonus Mission: Helping Hand

Bonus Mission: Hultan Bounty

Bonus Mission: Iraffi Bounty

Bonus Mission: Libak Bounty

Bonus Mission: Sqwardinok Bounty

Cathalan Operandi

The Outsider Issue

Key to success

In search of Hylic

Lower Level Entrance

Mission to the crypts

Rebuilding the speeder

Yannicks Quest

The majority of journal entries have been updated to include hints, correct grammar etc.

24 Comments
Coach Awesome 20 Oct @ 4:45pm 
@youngprotage
Aye, same boat here. =|
youngprotage 19 Oct @ 6:08pm 
cathalan just doesnt work for me. The missions are blank in the journal and i cant progress anything
CEO of Gaming 3 Oct @ 1:55pm 
@OzilsEyes
Hello there!
So I found the link, and wanted to ask if this mod is compatible with this specific merger: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1402798020

So sorry, don't know why I didn't link it in the first place.
Thank you so much :)
OzilsEyes  [author] 2 Oct @ 8:19am 
@Derisat Hartfelt

When you have Expanded galaxy installed, I think (iirc) you need to unlock the bonus mission on Coruscant, a data pad or something I can’t remember off the top of my head it’s been nearly a year since I last played.

Once you’ve found the trigger it basically adds all the planets to your galaxy map.

If you’re using cathalan aswell, go to the comms room on the Ebon hawk and use the terminal, there should be an option for a droid. SM-K1 will appear and allow travel to cathalan.

Again, from the top of my head, think you need to have found at least 1 Jedi in the story too.
[TAW] Derisat Hartfelt 2 Oct @ 6:07am 
you cant steam isntall them, I did the whole install via deadlystream.com
The only expanded galaxy project I could find was the demo 1.2.8

INSTALL ORDER
https://deadlystream.com/files/file/578-tsl-restored-content-mod/
https://deadlystream.com/files/file/277-m4-78-enhancement-project/
https://deadlystream.com/files/file/585-coruscant-jedi-temple-by-deathdisco/
https://deadlystream.com/files/file/394-coruscant-jedi-temple-compatibility/
https://deadlystream.com/files/file/1717-expanded-galaxy-demo/
https://deadlystream.com/files/file/2570-cathalan-improvement-project/

can you check to ensure this is the correct Expanded galaxy project link, it doesnt seem to do anything that I can notice. and theres no changelog on the lnk
OzilsEyes  [author] 2 Oct @ 4:49am 
@Derisat Hartfelt
Hi, at the top it advises to install those first, which (I think) are available on steam but I do provide a link to the deadlystream post which gives the best compatibility.

Coruscant is compatible with M4-78EP, as long as you install it after you’ve installed M4-78EP

The recommended order would be:
TSL
TSLRCM
M4-78EP
Coruscant
Optional: Expanded Galaxy Project
Final: Cathalan Improvement Project

If you’re having issues with install drop me a message, I’ll help the best I can
[TAW] Derisat Hartfelt 29 Sep @ 4:55am 
you should link the individual mods that are requisites.
Also, what "Compatibility install with TSLRCM, M4-78EP & Coruscant" are you talking about?
Coruscant Jedi Temple is not compatible with M4-78EP.
CEO of Gaming 28 Sep @ 5:50pm 
@OzilsEyes Thank you for the swift response, you love to see it!
What I meant was if the mod on the workshop here that specifically ties both tslrcm and m478p together, which is titled "TSLRCM (English) + M4-78EP (English)", that comes with its own fixes, works with this workshop version of Cathalan Improvement Project.
Thank you yet again! :)
OzilsEyes  [author] 25 Sep @ 9:27am 
@CEO of Gaming thanks for the kind words, appreciate it! :)

Yes it works with those, make sure to install them first, the deadlystream installer has options based on what you already have installed.

If you want to do it through steam only I’d recommend having a fresh install, install tslrcm, m478p + coruscant mods, then install this and make sure the priority is in that order in your workshop.

Additional mods can then be added on top and it should be compatible with *almost* anything
CEO of Gaming 21 Sep @ 9:44pm 
Thank you for making the mod! It's people like you that keep the Old Republic going! :)
Is this compatible with the Steam Workshop mod TSLRCM (English) + M4-78EP (English) that combines the two?
I was hoping I could just use this workshop version, as I don't have either Expanded Galaxy Project or the Coruscant mod, and I'm not clear on whether the deadlystream compatibility patches are for just those two, or also for a combiner mod like TSLRCM (English) + M4-78EP (English).
Hope it made sense, and thank you so much for your time irregardless, great work! :)