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generate_shipset = no
to each of the species in the silfae_species.txt that way we don't get a ton of duplicate ship sets that would be very helpful. I did this manually but it would go away every time this updates.
As for the mods crashing the game even while disabled, it could be an issue with their configuration files. I couldn't figure out which one was causing it, but reinstalling the game after removing the data folder fixed it. So if all else fails...
Also not sure if it's intentional but the humanoids from the hidden eye set are missing- tho the lizards are still present.