Halo: The Master Chief Collection

Halo: The Master Chief Collection

3,613 ratings
(H2) E3 2003 Demo
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Engine: Halo2
Game Content: Campaign
File Size
Posted
Updated
790.065 MB
5 Nov, 2024 @ 1:03am
11 Nov, 2024 @ 4:46pm
9 Change Notes ( view )
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(H2) E3 2003 Demo

In 2 collections by Neo Te Aika
SFX & Music by Neo Te Aika
12 items
The Decamillennial Collection
28 items
Description
Earth Will Never Be The Same
Revisit the debut prototype of Halo 2 in this restoration of the notorious "Earth City" demonstration, initially unveiled at the Xbox press conference during E3 2003.


For the first time ever, take it to the streets, your way, with support for cooperative action, optional navigation points to rehearse the exact demo path and an included 'Playground' version of the level, allowing free roam of the city.

This release represents an effort to rebuild content originally designed for a different functioning game engine, the first campaign collaboration between Digsite and Halo Studios.

Several elements are updated to accommodate differences in Halo: The Master Chief Collection, however some inconsistencies will exist. Your play experience may vary.


Halo 2: Anniversary is required to launch this mission.
For community modders, source tags & data are available here.[github.com]


MORE WHERE THAT CAME FROM
The complete index of all of our restorative releases and work, available here on Steam.

ALPHA MOON - Now Available!
A cut 2003-era continuation from the gas giant environment seen in The Arbiter, pursuit of the Heretic leader continues on Basis, a moon among remnants of Installation 04. The second campaign mission restored by the Digsite Team, drop into a graveyard of relics from the first Halo, on a holy mission sent by the Prophets.

Hot new maps o' action, freshly authored for Halo 2 by Delta Rampancy. Sight see the outskirts of combat in Jetty, battle in the cathedrals of Abyss, or take it old-school with In Amber Action, a ground up reimagining of CE's Boarding Action.

CRASH SITE - (Join the Decamillennium)
A new Halo: CE campaign level built upon the island seen in the Macworld reveal trailer for Halo, reinforce allies & eliminate Covenant on a search to uncover the island's mysteries, in one of the largest sandbox environments available in-engine. Also included is SPLASH SITE, a variant of Infinity tweaked for jet-ski action. Flip music included.

Originally included in the Limited Collector's Edition of Halo 2, this documentary chronicles the team behind Halo 2's development, including an intimate deep-dive of their world producing the E3 2003 prototype, the devastation manifest that followed, and their great journey to ship.

LINKS & SUPPORT
- Workshop Discussion - For known issues, bug reports and general discussion
- Discord[discord.reclaimers.net] - Halo Modding Reclaimers, pre-release content discussion
- GitHub[github.com] - For community modders.
- SEV's Halo 2 Custom Shaders[github.com] - Updated shadowing. Newest public release here.

Special thanks to Bungie, Halo Studios, and the hard working individuals of all teams involved.
We couldn't have done this without you.


#BringHaloModsToXbox
Popular Discussions View All (16)
24
1 Apr @ 6:02pm
PINNED: REPORT BUGS HERE
Neo Te Aika
18
4 Dec, 2024 @ 3:57pm
No Audio
Crust
11
12 Nov, 2024 @ 6:28pm
Did you guys actually get the pstencil engine working?
illegitimateCarmack
479 Comments
Born <3 18 Sep @ 1:52am 
Still waiting on the absolute chad that is one day going to extend this demo into a full blown mission that feels like it can fit right into the halo 2 campaign. I get chills thinking about how awesome this would be.
=_X_=™© 8 Sep @ 10:37pm 
wow they really made it sound like they did this and it was in the game , had to read their mile long dev blog or whatever to figure out its in the workshop .

Thank you to the people who helped bring this back from the DEAD , as a child i saw this video alot but never got to play it , just kinda excepted i missed this part of halos history


being able to play this is huge thanks again !
Frogi 30 Aug @ 1:10am 
Amazing!!!!
Hisaki23 29 Aug @ 2:43pm 
fantastic
BeckZ 17 Aug @ 6:26am 
👍
LifeisSacred 14 Aug @ 6:39am 
Absolute must have in any Halo fans library.
the.poet.bob 16 Jul @ 4:43am 
LETS GOOOOOOOOOOOOOOOOOOOOOOOOOO
Mantis 11 May @ 10:53am 
Ah, gotcha. Good luck with the mod.
@Mantis, I was talking about the visual changes. Since Reclamier finally supports Halo 2 MCC Maps, I compared it between it and the E3 version and both of them are the same, but the E3 SMG is higher quality than its retail counterpart. Guess i'll be using the E3 SMG for my Halo: CE Overhaul Mod after all (Especially the Battle Rifle)
Mantis 11 May @ 1:40am 
AFAIK, the E3 SMG is a basic weapon that technically is a single-wielded weapon that appears to be dual-wielded. There is no dual-wield function in the game engine. You can't drop one of the SMGs, for example. The guns cannot be fired independently either. Otherwise, I think they have a higher rate of fire than in the final game, but maybe that's just me.