Crystal Project

Crystal Project

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Fast Travel Teleporter
   
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1.398 MB
4 Nov, 2024 @ 8:35pm
4 Nov, 2024 @ 8:42pm
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Fast Travel Teleporter

Description
Fast Travel Teleporter

Adds the Glyphic Relocator and more then 120 fast travel locations to the game.

  • All home points
  • All Summoner Challenges
  • All Class Masters
  • Additional bonus locations

You get it automatically when you start a new game or you can get it from the Nan that gave you your first map.

This version requires you to find 30+ glyph items hidden throughout the world. Each glyph enables their corresponding home point(s).

As an example: The Capital Sequoia Glyph unlocks the following home points in the Glyphic Relocator

  • Bulletin Square
  • Training Grounds
  • West Market District
  • Know-It-All Ducks' House
  • East Market District
  • Castle Sequoia Foyer

I hope you enjoy this little mod. I put a lot of work and effort into it.

Glyph Locations

I highly encourage you to try and find the glyphs by yourself. It's part of the adventure.
But if you really can't find <u>that one glyph</u>, feel free to check in the Glyph Location Reference[github.com].

Compatibility & Testing

  • The mod has been tested with version 1.6.1
  • All teleport locations have been tested and work as intended
  • All glyphs have been tested and are obtainable when starting a new game
  • All glyphs have been tested and should be obtainable if the mod is used otherwise

Known Bugs

  • Occasional bug when teleporting from underwater
  • Can be fixed by just teleporting again or first using a shrine stone / shard
  • When canceling out of the page menu you get warped to your last used location

Special Thanks

A special thanks goes out to @Rafidur and #Z` on the official Discord server. Without your help at the beginning none of this would have worked out.
6 Comments
Hyper Kunoichi 18 Aug @ 11:43am 
I've officially confirmed jakew42's suspicions; I normally play with the Equipment Expansion mod, but decided to try a run without it. The Delende Glyph is supposed to be on the first level of the basement, in one of the four empty chests; for whatever reason, Equipment Expansion seems to overwrite this, changing the chest it's supposed to be in back into an empty chest.
Stalker13377 10 Aug @ 6:42am 
If you install it midgame there is a chance it would be impossible to get all Glyphs. If you already opened all chests in "Cabin on the cliff" you lose Delende Glyph and basically all teleports in it since glyph is in one of the originally empty chests. Dev should either fix it or write on the page of the mod that New game is mandatory
Correawesome 14 May @ 7:24am 
I have the same issue as jakew42, I cannot find the delende glyph
Kins 19 Feb @ 2:15pm 
So i added to mod midway through like it says you can but the mp nan will not give me the stone, unless that's what it's meant by needing 30+ glyphs first.
Smegal 17 Feb @ 12:24pm 
Oh thank god, it's bad enough there are no map indicators and the map just is a mess to me. I can only go around in circles for so long looking for anything.
jakew42 10 Feb @ 7:14am 
Hey, just wanted to take a second to thank you for this mod! I liked Crystal Project initially on my first playthrough but eventually burned out, with travel times being a large contributor. This mod has totally fixed that issue for me, while making exploration feel even more rewarding. Thanks!

One quick issue I had, though it's not a big deal at this point -- I've not been able to find the Delende Glyph. I checked the Basement as mentioned in the github documentation, but couldn't find it on multiple passes. I also have some mods adding new equipment, so maybe the chests got added to the same square?