Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









Encountered an enemy in the dungeon you want to keep?
Charm them to turn them neutral and forcefeed them food blended with 10+ dream larva to immediately get them to intimate/friendly and just recruit them.
While you are brushing someone else, you increase/decrease affinity with the target every X turns (idk exaclty how many turns for each tick, i guess 5?), but the big issue is that you use a lot of the target "interest" (the same one you use for the "let's talk" dialogue option) regardless of how many turns it take to brush.
So in few words: changing the mischief speed can lead to nerfing the brushing option.
what is brushing speed.
It only changes round count.
Some methods(function?) are applied per round.
If you can split the two things it would be great.
I made a mess.