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At first the infection/gas icon didn't change to show Susceptible - but I remembered that corpses you manually move no longer count as infectious (nice to know that works retroactively!) so I found some old corpses, walked over to them.. and boom - about 1.5-2 tile range away it is infectious. Seems good! And no error, as far as I can tell. I thought there was at first - but it was this new Weather Damage mod that I was testing also that came out recently.
Love the idea of it - it makes a lot of sense for, ya know, the corpse of the infectious zombie to also be contagious
Do you know whether the 'corpse infection distance divisor' value is higher or lower for nerfing? like uhh, I assume it means the radius of the infectious corpse, so if I want it to only be 1-2 tiles of infection range, I should put the number up?