Arma 3
71 ratings
Herr Escher's Central Powers
   
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
297.853 KB
27 Oct, 2024 @ 7:35pm
1 Change Note ( view )

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Herr Escher's Central Powers

In 1 collection by Herr Escher
Herr Escher's Historical Mods
6 items
Description
*THE LAUNCHER WILL ASK YOU TO INSTALL "IFA3_AIO_LITE" THIS IS NOT REQUIRED AS "IFA3_AIO" IS THE BETTER VERSION OF THE TWO.

I've noticed a severe lack of any good quality WW1 mods on the workshop, My goal is to create historical factions, make them as accurate as possible, keep the number of required mods low, and make them look good quality. This is the third of more mods to come.

The Central Powers in World War I were the opposing force to the Entente powers, was made up of several European nations, Germany, with a powerful military and industrial economy, led the alliance and fought primarily on the Western and Eastern Fronts. Austria-Hungary, a multi-ethnic empire, struggled with internal divisions and a challenging front against Russia and Serbia. The Ottoman Empire controlled critical territories and engaged in battles across the Middle East, notably at Gallipoli. Bulgaria joined in 1915, contributing to campaigns in the Balkans. Despite early successes, the Central Powers faced mounting military setbacks and resource shortages, leading to their defeat and the collapse of their empires by 1918. This mod includes Germans, Austrians, Ottomans, and Bulgarians.

(If you use this mod in a screenshot, video, or scenario it'd be much appreciated if you credited me for the faction use, but I again did not create any of the equipment.)

For sneak-peeks at mods to come, and more information, join the the discord! https://discord.gg/CujWeQuZDW
35 Comments
jackie 3 Sep @ 12:42pm 
this mod in total is 88.845 GBs
Shiver Me Timbers 23 Jun @ 6:08pm 
I wish EAW would make the chinese uniforms without the name tag thing on the chest
Herr Escher  [author] 31 Jan @ 1:45pm 
Never used the "fire mission" waypoint before. Sorry, I can't help
Morgulus 30 Jan @ 5:31am 
Excuse me, I have a question. Artillery cannons don't work in “fire mission” on eden editor, do you have to put them very lojn or do they just not work in eden editor? This question applies to the cannons in your Great War unit mods.
jackie 28 Jan @ 8:06pm 
i would download but most of the required stuff is to much memory if you add what they need
Lukas 25 Jan @ 3:42pm 
Amazing work
Herr Escher  [author] 25 Dec, 2024 @ 2:06pm 
Russian Forces mod out now!
BlackFalco 11 Nov, 2024 @ 9:25am 
could u send me the link please?