Barotrauma

Barotrauma

39 ratings
Elizabeth Báthory Pack
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1.127 MB
26 Oct, 2024 @ 10:38am
29 Nov, 2024 @ 8:37am
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Elizabeth Báthory Pack

Description
Captain Kotov's shipyard presents the Bathory line of submarines.
These vessels are designed with the idea of ​​sharing responsibilities and teamwork. If you have confidence in your crew, these submarines will give you an unforgettable experience.

Stats:
Elizabeth Bathory I:
3 small guns (1 unlockable)
discharge coil
cheap flea market fabricators.

Elizabeth Bathory II:
3 small guns, 1 large (unlockable)
1 Stargazer shuttle with discharge coils.
Fabricators/Deconstructors
2 engines, with the ability to shut them down individually
Separate control and monitoring (requires First Mate or 2nd Captain)

Elizabeth Bathory III:
4 small guns, 2 large (unlockable)
2 bomb bays
2 Stargazer shuttles with discharge coils
Large and small engines
Fabricators/Deconstructors
Camera system
Huge status screen
Water and air sensors in each room
Separate control and monitoring (requires First Mate or 2nd Captain)
Brig

All three submarines have an air pocket in their ballast to prevent immediate flooding. T3 has bomb bays there

If you find any bugs or problems with the submarines, feel free to mention them in the comments.
23 Comments
Spartan 26 Jan @ 8:37am 
When exiting the EB iii from the lower shuttle's airlock I managed to phase through the hull of the right ballast. Can't seem to achieve this by simply swimming into it, only when dismounting a shuttle into open sea.
Turianel  [author] 8 Jan @ 5:53am 
Yeah, and i don't know really why it's like that. These sensors just doesn't work.
Herr Schmerz 8 Jan @ 2:32am 
Very nice set of subs! It seems the fire detection isn't quite working on the status display on Elizabeth III.
🕷🕸️featherice 20 Nov, 2024 @ 3:13am 
It would be cool if instead (or additionally) of second shuttle there was a manual drone. I'm as a captain would really like to support my team with something else than providing taxi service with a shuttle. Maybe hauler drone on t2 and combat drone on t3?
Turianel  [author] 11 Nov, 2024 @ 4:10pm 
Это намеренное усложнение геймплея для СБшников. Каждый зарядник находится либо на прямой линии с орудием, либо максимально близко к нему. Назначайте ответственного, по орудиям, либо больше общайтесь с остальным экипажем. До этого господа СБшники сидели на одном месте и их геймплей был однокнопочным. я решил это исправить таким радикальным методом.

Вся подлодка подразумевает распределение обязанностей, и больше взаимодействия команды.
𝕲𝖆𝖇𝖗𝖎𝖊𝖑𝖑 11 Nov, 2024 @ 8:03am 
Йоу, могу поинтересоваться?
Чем обусловлено такое расположение зарядников для пушек относительно перископов?
Просто выходит так, что когда у тебя кончается боезапас и нужно сменить ящик с патронами, то приходится бежать через всю подлодку сначала за патронами, а потом ещё с этими же патронами до зарядника. Я так понимаю это сделано для эдакого реализма?
OldFriend 6 Nov, 2024 @ 3:25am 
Thank you, really enjoyed you first sub i does really feel like a proper well balanced sub with its quirks. Looking forward to continue the campaign with the T2 one.
MarcosSans BR 5 Nov, 2024 @ 7:54pm 
GOOD!
:)
Turianel  [author] 5 Nov, 2024 @ 3:29pm 
Finaly i found that bug. Thanks to random code of the game, that without any reason chosing what docking port using.
I add force direction on each docking port for shuttles and on shuttles. shoudn't be any more penetrations.

Sorry!
OldFriend 5 Nov, 2024 @ 11:31am 
I got the same bug in campaign, how did you fix it?