Left 4 Dead 2

Left 4 Dead 2

221 ratings
MK18 SOPMOD II (M16)
   
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Game Content: Weapons, Sounds, UI, Models, Textures
Weapons: Rifle
File Size
Posted
91.992 MB
23 Oct, 2024 @ 1:05am
1 Change Note ( view )

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MK18 SOPMOD II (M16)

In 1 collection by Axeno
L4D2 Weapons Armory
121 items
Description
MK18 is a variant of the M4 family of carbines developed by the US Navy for close combat situations. The MK18 is significantly shorter than its M4 / M4A1 cousins, with a barrel-length of 10.3 inches compared to the M4's 14.5 inches. The SOPMOD II version features a Daniel Defense Upper Receiver and RIS handrail, and is usually fitted with an optic and back-up iron sights. It is an attempt to combine the hitting power of an assault rifle with the compactness of a sub machine gun. Typical uses for such a weapon include hostage rescue, VIP protection and operations in the tight spaces.

- Replaces M16.

Features:

- MK18 SOPMOD II from EFT, equipped with RIS II Handguard, Holographic Sight, Angled Grip and Suppressor.
- Animation from COD:MW2019 M4A1.
- Custom HUD.

Credits:

- Assets: Battlestate Games, Activision, Infinity Ward
- Animation/Sound: Denny凯妈&zmg
- Materials: The Law&ShadowRUN 幸運な
- Compile: Axeno
Popular Discussions View All (2)
1
27 Aug @ 12:56am
This weapon makes the game.
GS Mod In Play
0
13 Sep @ 9:24am
Fix your mod Axeno!
Nick2cool
9 Comments
Beexz 11 Jun @ 2:23am 
can you maybe make this with just the default valve animations?
MyNameIsJeff 2 Mar @ 7:00am 
Just curious but how is this different from the MK18 Mod Tan?
press 1 Mar @ 6:58pm 
crashes when u throw a bile or moly
no 9 Jan @ 2:05pm 
The model is good, but damn the big useless sights only block the view in the game. The model is well made, the sound is good, but there is no flashlight. All the trash is covered, but there is nothing that conveys the setting.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2400945806
Could you put the Hex To Max animations
from the [MW] Zip Tie Blueprint M4A1 please
Heimskur 23 Nov, 2024 @ 9:06pm 
I had the same bug as GS Mod, the game crashed twice, once when I threw a boomer bile and another time when I threw a molotov, so it might be an issue with throwables in general
GS Mod In Play 26 Oct, 2024 @ 9:56am 
This weapon causes the game to close when you throw the molotov.
GS Mod In Play 23 Oct, 2024 @ 9:14am 
Look, I analyzed this weapon, apparently everything is fine with it, the best thing is that the magazine is disconnectable from the weapon when the bots reload the weapon, my question is, could you make corrections to weapons with glued magazines? Because there are many beautiful weapons in the Steam Workshop with this problem.
HazelLemon47 23 Oct, 2024 @ 2:45am 
The left hand of the first-person character is at an awkward angle and has an unnatural point. I would be more than happy to screenshot it so you can see what I am talking about. I love the sounds and animations, though. Keep up the good work!