Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Second Unique Infrastructure - minus the improvements
   
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Type: Mod
File Size
Posted
Updated
8.873 KB
22 Oct, 2024 @ 6:08pm
8 Mar @ 10:29am
2 Change Notes ( view )

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Second Unique Infrastructure - minus the improvements

In 1 collection by Plati
Plati's Modlist (VI)
144 items
Description
Removes tile improvements introduced in the 'Second Unique Infrastructure' mod.

I am very big fan of the mod, however, I use other mods that add extra improvements that end up making the game feel bloated. The mod keeps the unique districts and buildings but erases the tile improvements.

This doesn't add anything on its own and requires the original to function.
1 Comments
fatzebra 6 Aug @ 1:22am 
I have a question about this mod.
This mod removes the tile improvements, but does it not change the number of assets when loading?