Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Obsidious Thanks for the feedback! I wanted it to be a little bit unique but still close to the base-game gameplay so I'm glad you thought it was good! I will say there's some work that still needs to be done on it though, especially for gameplay variety.
Also, this mod is so cool, just from character creation and a few minutes of play. The photosights of a freshly-awakened turret robbed of their high-power armaments and draped in a [delightful] [magnificent] local banner (of all things, their profanity filter is still functioning) are novel eyes through which to view the Salt!
Also, I like the no-healing optional flaw. It's keeping me on my toes. Er - that is, malfunctioning positional hydraulic clamps.