Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													



 
														
													 
						 
						 
						 
						 
						


 On Youtube
On Youtube									 
							 
			 
			




To answer the main concern I've seen, No - this addon doesn't change the amount of hospital ships in your game, from the looks of things I strongly suspect what's happened is that Frantic has forgotten to disable the default AI addon in the official addons menu, this has most likely resulted in twice as many civilian vehicles being spawned into the world, including the hospital ships. Suffice to say that this will indeed cause things to slow down considerably. ;)
In that case you may have to do what I suggested to QbertTheKiller in the comment just below yours.
"server.spawnExplosion(vehicle_pos, explosion_size)"
with the error: "DLC is not enabled"
Is there a workaround to trigger an explosion effect without relying on this DLC-dependent function?
server.spawnExplosion(vehicle_pos, explosion_size)