Total War: ATTILA

Total War: ATTILA

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Classical Empires
   
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Description
A simple collection of the necessary and some optional Mods to run the Classical Empires mod.
[In the correct load order]
Items (12)
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Cinematic Combat
Created by Bladeuk
This mod makes the chance of a combat animation 100% (default is 40%), meaning that when units face each other they will fight in an animation, and not just stab the air to kill people. This makes battles look more 'real' as there is a lot more shield mane...
Loyal Generals( Player's Faction only)
Created by Date Melonmune
Well. There seems to be people who absolutely DESPISE the annoying bastards who has a red ring icon next to him. Especially those hunnic bastards! So No more! Your generals will stay true to you till the end. I hope you guys have fun. The mod is savegame c...
Blood & Gore DLC better performance
Created by WhyXelsing
I've imported blood decals and dx blood effects from Rome II to improve battle performance for those, who are experiencing massive fps drops from Blood DLC. This mod should help you to have better fps during huge battles. You blood thirsty bastards <3 Aug ...
Classical Empires: 12 TPY + Expanded Building Slots
Created by Garviel Loken
Seasons, building times, research rate set to 12 turns per year, includes expanded building slots. ...
Total War: Classical Empires
Created by Garviel Loken
Based on the work of the incredible Ancient Empires team, we are proud to finally announce the release of Classical Empires! We realised there was so much potential in this community, we harnessed it to push the limits of what we thought possible in Total ...
Classical Empires - Unit Models
Created by Garviel Loken
This pack file contains the variantmeshes for the newly introduced units, courtesy of Sam. Without this, the game will run, but the new units will appear invisible....
Ancient Empires: Dust Particles
Created by UMCenturion
  INTRODUCTION ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ We are proud to present the Ancient Empires sponsored, Dust Particles modification. This is a modication that branches off the previous work of Enhanced Particles for Total War Rome 2, and is made for the At...
Ancient Empires 2.0 - Part 1 of 2
Created by UMCenturion
  INTRODUCTION ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ 2025 Update: Please visit our discord for ongoing communication and information on future updates: https://discord.gg/vsgPw2WTk5 We are proud to present the Ancient Empires overhaul for Attila. This campaign...
Ancient Empires Models & Assets - Part 2 of 2
Created by UMCenturion
https://image.ibb.co/c7baET/Ancient_empires.png   INTRODUCTION ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀  We are proud to present the Ancient Empires overhaul for Attila. This campaign is set in 202 B.C., just prior to the climax of the Second Punic War at Zama. ⠀...
Performance Maker for massive battles
Created by WhyXelsing
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...
200% Research Rate
Created by yummy guinea
Basic research rate is now 200%. Only affect player and is compatible with save files....