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The description states that it's not compatible with Common Sense because both mods patch the same code. Is this referring to:
- (optional) pawns will treat sleeping assignment as a recreation when they can't sleep. Pawns will not prefer recreational activities after topping it off until it's down to at least 80%. Pawns also will try to take spare meals during this time. Dubs hygiene activities also was re-prioritized
Because this is optional, and if not enabled should not be a problem. Asking in case it's some other conflict.
EDIT - BTW, what others have mentioned is true. Even with just this mod active, it does not work without changing the threshold values to 99.
@Darius Wolfe - Tweaks Galore uses the exact same code because it's a mod composed of other mods, including this one. One hopes they got the permissions to combine them into a collection.
I've discovered a fix for why this mod was not working for me, with assistance from the Mod Development channel on the Official Discord (Thanks, Aelanna!)
The problem (for me) is an interaction with Need Bar Overflow: This mod prevents pawns from packing food unless their food bar exceeds 100%, which is normally impossible; Need Bar Overflow allows needs to exceed 100%, which is especially useful for food, as a single meal can kick you up over 100% unless you're starving.
Setting the threshold in the Humanlike.xml file in the Patches folder to 99 (or some arbitrarily higher number) will prevent this mod interaction, as confirmed in my own save.
No... three pawns decided to carry 50 fucking rations each, thus wiping out my entire stockpile.