Transport Fever 2

Transport Fever 2

72 ratings
[uep2]_00i_ 4-way track crossing _(Diamond Crossover) V1.1
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13.627 MB
11 Oct, 2024 @ 8:21am
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[uep2]_00i_ 4-way track crossing _(Diamond Crossover) V1.1

In 1 collection by hugedragonyk
<urban expansion project package II> _ (UEP-2)
60 items
Description
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Before subscribing and using this MOD, please be sure to read the following MOD instructions carefully! ! !
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----------ENGLISH-----------
urban_expansion_package_II
[uep2]_00i_ 4-way track crossing _(Diamond Crossover) V1.1
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Availability: 1850
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[ - I - ].-------Before loading the MOD.-----------
(1). Make sure your TransportFever2 version is new. Host players please subscribe or update this MOD through MOD.io.
(2). NOTE: DON'T use any mods that directly replace the game's default roads/rails/parameters! !Such mods will cause other authors' mods to fail to work properly! ! !
[ - II - ].-------Use this mod in new game or archive.-----------
(1). Make sure you have subscribed to this mod and loaded it in the mod list of TPF2.
(2). You can find this MOD in Option "Track - (Depot) or urban_expansion_project_package_II" .
(3). The MOD contains multiple railway gauges of 600mm, 750/760mm, 1000mm, and 1435mm.
(4). You can find a set of rails with different gauges that come with the MOD in the game's track options.
(5). In Asset options, You can find the railway signalman, or find it in the track-signal options.
[ - III - ].-------Feedback about the use of MOD.-----------
(1). If you encounter any problems in using the mod, please report it to the author in time. and provide the stdout.txt file in the X:\xxxxx\STEAM\userdata\xxxxxxxx\1066780\local\crash_dump\ folder to the MOD author, so that the author can check and solve the MOD problem in time.
(2). All my mods! ! Never charged! ! My mods are only published on STEAM workshops, MOD.io and Transportfever.net forums. Please subscribe and use my MOD in the above three places. Don't download my mods from any other sites or buy my mods from any individual to avoid being scammed! ! ! !
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Copyright declaration: original model works, without permission, no reprint and commercial sale!
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MOD by:HugeDragonYK HAVE FUN. 11/10/2024 v1.1
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--About <urban expansion project package II> series [WIP] , please see the TPF website forum.
https://www.transportfever.net/index.php/Thread/13178-TPF2-WIP-Urban-expansion-project-package-for-TPF2-lol/?postID=277982#post277982
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9 Comments
NauromanerB 15 Oct, 2024 @ 11:06am 
Good mod!:steamthumbsup:
hugedragonyk  [author] 15 Oct, 2024 @ 3:19am 
@Eugen97[LV]
Because there is no collision detection setting for the intersecting PATHs in the TPF2 game, that's a problem with the game's own settings, and I can‘t solve it.
You can set up a station nearby track-cross to make the train stop temporarily in one direction.
Eugen97[LV] 14 Oct, 2024 @ 11:09pm 
Вещь классная, но поезда проезжают друг через друга встречаясь в этом месте.
CatFromMars 13 Oct, 2024 @ 5:57am 
给大佬点赞!!!!:steamthumbsup::steamthumbsup::steamthumbsup:
Vimes 12 Oct, 2024 @ 7:03am 
Ah many thanks, so I'll rephrase the part I copied - my fault for not understanding....

"Use this mod on a new or saved game"

Thanks for the placing first tip, appreciated :)
hugedragonyk  [author] 12 Oct, 2024 @ 6:01am 
@Vimes
You can use this MOD in new games or saves without any impact.
It is recommended to place this 4-way track module in the game map first, and then connect the railways in four directions at will, because the track interface of the MOD is relatively compact.
Vimes 12 Oct, 2024 @ 4:48am 
Use this mod in new game or archive

The above might confirm what I'm asking.....

This can't be used on a game in progress..?

Thanks for what you continue to do 👍🏻
Pitagoras991 12 Oct, 2024 @ 12:11am 
I really like the railroader figure!
Eugen97[LV] 11 Oct, 2024 @ 11:41am 
Ещё бы стрелки такие и будет огонь