Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (6)
Environment Skin: Sid Meier's Civilization V
Created by GrrrArrrg
This example mod changes the visuals of the game to better match the colors and tones of it's predecessor, Civ V. Changes include multiple terrain texture modifications with more Civ V like details, a color key that puts the buildings and units into a more...
NotificationClear
Created by 336tarot
A button has been added to the notification panel, which can be clicked to clear notifications other than transaction notifications....
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Concise UI Reloaded
Created by Adriaman
Concise UI Reloaded greatly improves the game experience by modifying the vanilla UI and adding new UI elements to the game. Game Version: 1.0.12.9 (516180 / April 2021 Patch). New feature: keep pressing Ctrl when in the production panel to prevent the pan...
Starting Free Cities [R&F]
Created by HandyVac
Start the game with Free Cities already on the map, ready for anyone to convert with loyalty or military force. Choose the number of free cities you want with a slider on the Advanced Setup screen, from 1 to 100. The cities will be scattered randomly acros...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...