RimWorld

RimWorld

120 ratings
No Metabolic Efficiency
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Mod, 1.4, 1.5, 1.6
File Size
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333.901 KB
9 Oct, 2024 @ 1:40pm
17 Jun @ 8:19am
3 Change Notes ( view )
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No Metabolic Efficiency

Description
Sets all genes metabolic efficiency to zero.

Check out my other mod that sets all genes complexity to zero: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3347017767

Known Issue:
- Ensure this mod is after any mods that change the metabolic efficiency of genes, otherwise that change will override this one.
29 Comments
stupidyiff 15 Sep @ 8:12pm 
I love you!!!!!!!!!!!!!!!!!
Viciousbunny  [author] 27 Aug @ 8:22pm 
After seeing several posts here about some genes having metabolic efficiency still attached to them, I did some investigation. I can confirm that mods that change the metabolic efficiency of any gene will override the changes in this mod if they are later in the mod list than this one. To avoid this problem, ensure this mod is placed *after* any mod that changes the metabolic efficiency of any gene. I've added this to the mod description as well.
Drago Duval 19 Aug @ 8:35pm 
I can confirm that some genes stll got some metabolism efficiency attached to them.
Insanity100% 1 Aug @ 10:56pm 
Some genes, both modded and biotech, still have metabolic efficiency and I don't know why
Insanity100% 26 Jul @ 10:00am 
Is there anyway to set the modded genes not covered by this mod to zero as well? Like for example the vanilla expanded pigkins still have genes with metabolic efficiency
Viciousbunny  [author] 22 Jul @ 10:30pm 
@EpicWhiteWolf I do like the idea of having separate genes to increase or decrease hunger rates, but as I mentioned before it's just not on my agenda right now. Excluding specific genes might be a a decent way to accomplish that goal, but if I do work on hunger rate genes in the future I'll make it a separate mod, keeping with the intended goal of removing metabolic efficiency entirely for this one without exceptions.
EpicWhiteWolf 22 Jul @ 6:04pm 
would it be possible to only exclude the archite metabolism gene? that way it's not completely useless and it allows us to have reduced hunger
Viciousbunny  [author] 22 Jul @ 5:56pm 
@Zibrolta16 I imagine this could probably happen if Vanilla Genes Rebalanced is loaded in after my mod. I haven't tested this though, try moving this mod to the bottom of your load order and see if it fixes your issue. If not I'll see if I can figure out what's happening there.
Zibrolta16 11 Jul @ 4:52pm 
For whatever reason, some genes including Angelic beauty, Alcohol / Ambrosia / Smokeleaf impervious still have a negative metabolic efficiency. Had this issue on both 1.5 and 1.6, got Alpha genes and Vanilla Genes Rebalanced active.
Adonis 25 Jun @ 3:03am 
thanks you so much my pawns have 3500% hunger rate from the genes lol