Crusader Kings III

Crusader Kings III

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Nye's Aggressive AI
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File Size
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617.362 KB
5 Oct, 2024 @ 5:22pm
29 Aug @ 4:30am
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Nye's Aggressive AI

In 1 collection by Nye
Genetics, Death & Difficulty - Official Collection
8 items
Description
Intended to be used as part of the modular increased difficulty experience: Genetics, Death & Difficulty

Overview
Nye's Aggressive AI is designed to breathe new life into the strategic layer of the game by making your AI opponents more dynamic and challenging. In the base game, the AI can often feel passive, failing to capitalize on opportunities or pose a meaningful threat in warfare. This mod tackles this by making the AI more aggressive in its declarations, willing to take greater risks in targeting stronger foes and pressing advantages decisively. Furthermore, the AI is now equipped to maintain a proper fighting force, actively using Men-at-Arms and will spend more aggressively on mercenaries to overwhelm enemies. Combat engagements are also altered, with AI units being less likely to retreat and more prone to chasing down smaller or faster forces, leading to more decisive battles rather than endless siege cycles. The ultimate goal is a more vibrant and unpredictable world where the AI is a truly formidable and active participant, capable of maintaining its realm and providing a consistent challenge.

Other features
  • AI Rulers have been given agency. They are now actually active participants in the world.

  • Ambitious characters have been given a nudge in terms of their aggression. Regardless of government type, they also always have access to the County and Duchy Conquest CB.

  • Ambitious characters look for means of expansion more regularly.

  • Top Lieges alongside ambitious characters will actually fill out their Men-at-Arms regiments and make things happen, in terms of aggression. (Of course, their behaviour type still plays a significant role in their decision making.)

  • Ambitious characters are better at keeping the realm stable.

  • AI adventurers actually fill out their men-at-arms.

Compatibility
Nye's Aggressive AI is compatible with every mod and every overhaul.

My Mod Lists
Genetics, Death & Difficulty
Better Landless Adventurers
125 Comments
Ed Balls 30 Aug @ 4:38pm 
great update
Zushaa.jpeg 30 Aug @ 10:29am 
cool!
Nye  [author] 30 Aug @ 9:34am 
Yes
Zushaa.jpeg 30 Aug @ 5:34am 
Does this mod work with Elder Kings 2 ? thanks
Spectre3 6 Aug @ 9:43am 
I think the problem with Agot might be e a conflict with this mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2712590542&searchtext=vassals

Yesterday, I've noticed that in a war my strongest vassals became neutral .Luckily the conflict was over a coronation item xd.Mods used - More interractive vassals not this mod.
RichardRuppig 30 Jul @ 9:29am 
This reads like something Ive been looking for forever. Theres probably no ETA on the AGOT fix?
Nye  [author] 27 Jul @ 3:44am 
I would need to see multiple reports of that before taking it as gospel. I've never used either of those mods/settings and in my hundreds of hours using this mod, I've never had a single crash because of it
ÅℭℨÅℽ 25 Jul @ 3:49pm 
crashes the whole computer when used with fallen eagle and very hard mode
Pafosmarin 23 Jul @ 3:41am 
"Ambitious characters are better at keeping the realm stable." What does this mean exactly?
Rafael 10 Jul @ 6:04am 
Is this save game compatible?