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the campaign premise is awesome too, i really don't like the 'zero karma and you're out' thing in expedition but i think it works well here, since you're running all over the place talking to echoes anyways and not like. filing pebble's tasks and murdering 50 caramel lizards. it's very hectic like hunter's campaign where you're sitting at the pause screen trying to plot the most efficient route/course of action/risks to take before your karma and cycles get too low but more forgiving, if that makes any sense? all in all, excellent mod!!