Space Engineers

Space Engineers

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CHKN CO Semi Truck
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Type: Blueprint
File Size
Posted
2.199 MB
5 Oct, 2024 @ 9:16am
1 Change Note ( view )
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CHKN CO Semi Truck

In 1 collection by CHKNFRYRMN
‎ ‎ ‎ CHKN CO Cars!
15 items
Description
This is the CHKN CO Semi Truck!

Vanilla | Survival | Subgrids | Scripts | DLC




Controls
1. Friction On/Off Switch
2. Rear Wheel Friction On/Off Switch
3. Wheel overclocking
4. Rear wheel Steering
5. Efficiency Mode
6. Interior Light
7. Hydrogen Tanks Stockpile On/Off
8. Left Door
9. Right Door

Second hotbar

1. Race Mode (only use for docking)
2. Rally Mode
3. Gravity Aligned
4. Low Mode (only use for docking)
5. Max Height
6. Off-Road Assist
7. Batteries Recharge On/Off
8. Strength Switch
9. Odometer Reset

Third hotbar

1. Trailer Rotor Detach
2. Trailer Rotor Attach
3. Trailer Hing
4. Trailer Second Level HInges
5. Reverse Camera
6. Trailer Mag Plates Lock
7 Trailer Mag Plates Unlock
8. Trailer Brakes Manual Toggle
9. Cabin Lift

Q. Left Indicator
E. Right Indicator
L. Headlights



Speccs

(without trailer)
Weight, 32,608 kg
Blocks, 622
PCU, 4,398
Max wheel overclock, 387%
1 Hydrogen engine
8 Small hydrogen tanks
6 Small Batteries
4 Gyroscopes
1 Small Connector (located at the bottom)



Features

This truck uses a rotor locking mechanism for the trailer to be as compact as possible. This truck also has ladders that open when the doors open for easy access. This truck also includes quick power train replacement so you can switch between a hydrogen engine, large battery or reactors to suit whatever you have most of.





CCWC Script Advantages
This car uses the all new CCWC (CHKN CO Wheel Control) Script allowing lots of features that would normally be on timer blocks to be on one script, saving complexity, space and weight. The script handles the suspension in a way where the performance is exponentially sharpened compared to most vehicles. A full list of the scripts features can be found here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3311859017




Trailer Attaching

In order to attach the trailer use the backup camera found on hotbar 3 and line it up with the rotor. The rotor will take up most of the view of the camera when you are in attachment range. (even if the rotor part is not angled towards the rotor it will still attach)







Trailers

Cargo Trailer: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3340380182

Car Trailer: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3340387158

Scripts used:

CHKN CO Wheel Control: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3340311103

Vehicle Dashboard Script: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1921394226&

New Dashboard Upgrade Available!

Put this script into the Dashboard - Programmable Block and enjoy the upgrades


Please give any feedback you have :)


33 Comments
CHKNFRYRMN  [author] 9 Sep @ 3:07pm 
I'm very happy my build helped you out :). evolving from bricks is a very key step in space engineers design :clang::selike:
Freudman 9 Sep @ 11:03am 
yes ive been building my own whole day but im using 5x5 sb wheels so i think the hitbox cant be just expanded. also i do subgrid suspension springs with rotor on suspension block magic. but thank you, your truck hepled me even desich my cabin so its not just a brick
CHKNFRYRMN  [author] 9 Sep @ 8:04am 
if the wheel suspension and the wheel wells are on the same grid the wheels will actually go right through the blocks, some of my smaller vehicles show this off very well. And for building the wheel wells just set the suspension height to the max so it will be the furthest away from the wheel well, then there shouldn't be any problem with building it. (hopefully I explained it well I can clarify if needed)
Freudman 9 Sep @ 3:27am 
hi, may i know how have you made wheel wells? i cannot fathom how you can clip front wheels while having 45 degree steering
FuturisticHead 23 May @ 12:58pm 
projectors only project the biggest grid in a blueprint if it is a blueprint containing subgrids
CHKNFRYRMN  [author] 28 Dec, 2024 @ 3:20pm 
that's really weird, it should be projecting the truck since that's what I blueprinted. the only thing I can suggest is to blueprint the truck in a creative world
Eliree 22 Dec, 2024 @ 5:00am 
When loading this into the projector it only projects the trailer and not the truck
DeKappa 10 Oct, 2024 @ 4:05am 
Programable block empty... doors don't work... idk what else
CHKNFRYRMN  [author] 9 Oct, 2024 @ 3:33pm 
😎
ConcussionNight 9 Oct, 2024 @ 11:19am 
YOUR IN THE LEADERBOARDS BUDDY!!!:steamthumbsup: