Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Items (21)
ButterLib
Created by Pinkie Arg
For the Early Access version please visit this! Sources available at GitHub! Installation This module should be one of the highest in loading order and placed above native modules. Ideally, it should be second in load order after Bannerlord.Harmony. Impor...
UIExtenderEx
Created by Pinkie Arg
For the Early Access version please visit this! Sources available at GitHub! Installation This module should be one of the highest in loading order. Ideally, it should be loaded after Bannerlord.Harmony or Bannerlord.ButterLub. For Players. This mod is a ...
Adjustable Bandits
Created by Syrus
Description: Adjust to which degree you want to be drowned in bandits, be it on the map or in hideouts. Also lets you take more troops into hideout battles. Affects all factions marked as "bandits"! Caution: too many and too strong bandits can cause perfor...
Bahamut's Armory + (RBM patch available on Nexus)
Created by Nemerius
>>REINSTALL THE MOD<< if you dont have the new stuff from update. Subscribe again. WORKS WITH every update DOWNLOAD RBM PATCH FROM NEXUS!!! !!!!! LOW ARMOR VALUE => Go to nexus to Download RBM patch!!!!!!! New Armors, works with every update, 40 armors tot...
AgricultureEstate
Created by DasNeo.
Buy land in villages to collect rent for passive income or used captured bandits as slave labor to produce goods either to keep or sell. To use the configuration you need MCMv5. Updated version of Agriculture Estate by kz14365 Older Versions can be found h...
Culture Switch - Companions
Created by Lluid
A Bannerlord mod that lets you ask your clan members (companions, spouses) to adopt your culture, as long as you're in a settlement of that culture. (Tested up to v1.2.12) So it works in taverns and city centers (for companions in your party) and in the ke...
Companions Limit UnLock
Created by 将和
Companion limit unlocked, allowing for the recruitment of an unlimited number of companions and the endless generation of wanderers. A new wanderer is generated daily, preventing the sudden disappearance of unrecruited wanderers. This mod does not add new ...
Culture Switch - Vassals
Created by Lluid
A Bannerlord mod that lets you ask vassals to adopt your culture. (Tested up to v1.2.12) Particularly useful with the Dynaculture mod. Of course you need to be king. Works anywhere as long as you can talk to a lord, with a relation >50. Note that when you ...
DynaCulture
Created by Manpapper
Initial mod from Splintert This is a reupload (with fixes mostly) of the mod on nexus mod (id 639) From the creator of Change Settlement Culture comes this much requested* stand-alone expansion, DynaCulture. To put it simply, this mod adds a dynamic simula...
Execution Adjuster
Created by Veritas ☨
Features Multipliers for Honor and Reputation gain/loss (0% - 300%) Options to gain honor for executing lords with negative honor/mercy (amount gained adjustable 0 - 1000) Option to gain relation with enemy lords of the lord you executed Changelog 2024-10-...
Relentless Smith
Created by kony
Relentless Smith is a modification for Bannerlord's campaign and sandbox modes that removes stamina usage for refining, smithing and smelting, allowing a continuous fun at the forge without irritating waiting period for stamina regeneration. Now with new f...
Enable Achievement
Created by Bot easy
Taleworlds disabled achievement if you're running mods :^). Use this mod to get around that. 100% obfuscation free. Feel free to compile: github.com/admiralnelson/EnableAchievement Do whatever you want. Have fun and have a nice day. It should work on sandb...
Governors Handle Issues
Created by carbon
Governors of towns and castles will resolve all issues with towns and attached villages. In case you were not aware, unresolved quests in towns and villages will harm prosperity and loyalty of towns and castles. This makes it very difficult and grindy to p...
Harmony
Created by Pinkie Arg
For the Early Access version please visit this! A library for patching, replacing and decorating .NET and Mono methods during runtime. Intended to ensure that all mods in a player's modlist are using the latest version of Harmony to minimize conflicts. We ...
More Blood
Created by Ulfkarl
This mod allows the game to generate more blood in the battlefield and gives more size variation to blood pools on the ground as the vanilla ones were all the same size. You will notice more soldiers covered in blood around you than before and more blood p...
Rename Companions
Created by Sigmund Freud
Companions can now be renamed the same way as family members, using the quill icon by their names in the clan screen. Fresh and untested, with no guarantees, warranties, liabilities, replacements or refunds of any kind. Requires UIExtenderEx....
Make Calradia Great Again
Created by MethKing
With Make Calradia Great Again all factions and cultures finally get a new coat of paint offering a complete overhaul of toop trees and balancing. We have set ourselves the task of providing Calradia with more cultural immersion and diversity. All unit typ...
Tutelage
Created by Metallichi
Your brother is the best archer in the realm, but won't teach you how to notch an arrow? Your wife is the greatest steward in the land but won't teach you to read? Worry no longer! With Tutelage, the most skilled members of your party will teach your fello...
swadian armoury
Created by ADamnSexyName
Swadian Armoury -Disclaimer: this is not ment to be historical in any way, it mixes stuff from all periods of time. WARNING if you play with other mods and the troops are naked its probably that mods fault, as long as u see the armours in the shop this mod...
Wealthy Workshops - New Economy Version
Created by Aggravated Peasant
This is my adapted version of the original Wealthy Workshops. I believe it is more fun to have the income increase be directly tied to how well the workshop is doing - to still give an incentive to pick a good spot / product, and work towards the settlemen...