RimWorld

RimWorld

41 ratings
RPG Adventure Flavour Pack - Fork
   
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Mod, 1.5, 1.6
File Size
Posted
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13.915 MB
3 Oct, 2024 @ 5:42pm
13 Oct @ 6:00am
41 Change Notes ( view )

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RPG Adventure Flavour Pack - Fork

In 3 collections by JoeOwnage
Joe's 1.5 Medieval Fantasy Add-On
94 items
Joe's 1.5 Medieval Fantasy Modlist (Playtested)
507 items
Joe 1.6 Medieval Fantasy
486 items
Description
RPG Adventure Flavour Pack - Fork

This is a custom fork of Mr Samuel Streamer's RPG Adventure Flavour Pack.

I've stripped all of my tweaks out of this mod and you can now find them in my mod:
Joe's Tweaks
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3458506170

I've stripped all of my xenotype stuff out of this mod, you can now find them in my mod:
Joe's DnD Xenotypes
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3568994651

You can now use these three mods TOGETHER, if you wish.

This mod contains only the fantasy flavour elements, plus a bit of bonus content:
- Extensive RPG themed rename of literally everything in Rimworld, including Vanilla Psycasts Expanded schools of magic.
- Resource Trees
- Broombug (can be used as a "broom" mount - like a witch)
- Cash Register Medieval Tech Level Patch
- Caster gear Medieval Tech Level Patch
- Stargates = "Arcane Portal" reflavour of Stagates! mod
- Loot books for Medieval Overhaul (lusty saurid maid)
- Wizard Gloves and Boots (Medieval Overhaul required)
- Pondering Orb television reflavour and retexture
- "Circle of the ___" backstories
- Kid arcanium robes
- Arcane trader
- Bag of Holding

Updates
- added Sam's Potion of Animal Intelligence rename/retexture from Rimworld: Redeemer series. Won't load if Messiah pack is loaded.

I am open for commissions, or you can always:
[ko-fi.com]
[discord.gg]
78 Comments
koimono 26 Oct @ 11:11am 
yeah its been
JoeOwnage  [author] 26 Oct @ 3:38am 
Yes it does but I'm not sure stargates has been updated to 1.6
koimono 25 Oct @ 7:34am 
curious with things like the stargates renamed to arcane portals is that for the hand crafted ones and also does this move them down to the medieval tech level?..
Consumption45 3 Oct @ 3:53am 
Thank you so much for stripping out all the tweaks, I was initially reluctant to use this but you've made it much easier
JoeOwnage  [author] 2 Oct @ 4:32am 
Bag of holding increases carrying capacity by 100
hkfog 1 Oct @ 4:40pm 
Is the bag of holding's buff is carrying cap(which is the max weight pawn can hold in his hand) not the max carried capacity(weight pawn can store/equip) intended? It doesn't sound like how a bag of holding work
JoeOwnage  [author] 18 Sep @ 4:56pm 
This is all the stuff I just moved out of the fork: https://github.com/JoeOwnage67/JOE-TWEAKS-MO

And I moved the xenotypes here: https://github.com/JoeOwnage67/Joe_5eXenos_Experimental
Taggerung 18 Sep @ 4:24pm 
ta muchly
JoeOwnage  [author] 18 Sep @ 4:20pm 
Oh sorry, it's public now
Taggerung 18 Sep @ 4:19pm 
ah it's private, that explains why it's not visible on your github. If you make it public, assuming you're fine with me doing a little porting I'll add you to the credits if I upstream anything. Not sure which way I'll jump on a few of these yet and will ask before upstreaming any art stuff like the bag