Timberborn

Timberborn

146 ratings
SimpleFloodgateTriggers
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446.761 KB
1 Oct, 2024 @ 7:58am
10 May @ 7:30am
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SimpleFloodgateTriggers

Description
Automated Floodgates, water pumps, water domes and more.
Popular Discussions View All (2)
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1
29 Dec, 2024 @ 11:42pm
Beaver Powered Wheels
Lareesha
0
19 Dec, 2024 @ 1:33am
Localization Missing Key Bug
DracoDruid
74 Comments
Frenne Dilley 16 Aug @ 2:42pm 
always check load order, unfortunately programs like LOOT or BOSS aren't available for timberborn so i have no idea what to do with load order
Tharbad08 16 Aug @ 10:17am 
@crashfly Thanks.
crashfly 16 Aug @ 9:50am 
@tharbad08 - might just be your mod set.

it does not crash on destroying linked buildings in my game, and i have several pages of mods.
Tharbad08 16 Aug @ 7:16am 
Bug: When deleting a linked building the game will crash.
Frenne Dilley 9 Aug @ 10:29am 
so is this mod in need of any updates and what's the fps draw?
Berkys32 29 Jul @ 1:05am 
Yeah, it needs that mods, but it wont tell you ingame you are missing it...
chezwyk 21 Jul @ 9:31pm 
@tdieaten nailed it - installing TimberAPI UIBuilder fixed the crashing issue for me! :cactuar:
crashfly 19 Jul @ 12:47pm 
@nate.tisawesome1 - this does work under update 7.
likely one of your other mods is causing the problem. not this one.
disable all and then enable one by one. you will find your problem.
do not blame this mod as it works perfectly.
nate.tisawesome1 19 Jul @ 11:55am 
please update this so it works in version 7
ToxicCowboy 10 Jul @ 2:35pm 
Is there a way to set the floodgate related to the height of the water/Stream Gauge? So if (during drought) the water level is getting lower, the floodgate should also lower to keep water flowing. But not set it to 0.2 at the start of the drought.