Arma 3
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[Ravage] Namalsk incident
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
238.811 KB
29 Sep, 2024 @ 8:22am
20 Oct, 2024 @ 8:53am
11 Change Notes ( view )

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[Ravage] Namalsk incident

Description
(W.I.P)

Since this is my first Scenario for Arma 3, there are bound to be some Bugs/Problems

Take part in an international operation to reclaim Namalsk Island

to use helicopter: press CTRL+Y
Popular Discussions View All (2)
4
7 Oct, 2024 @ 10:23am
PINNED: Bugs
Finn
3
7 Oct, 2024 @ 11:01am
PINNED: Suggestions
Finn
5 Comments
Finn  [author] 7 Oct, 2024 @ 8:41am 
@Hanz(z) Thanks for all the suggestions, i have already released an update which includes all of the suggestions that you have mentioned
Hans(z) 6 Oct, 2024 @ 12:08pm 
Hi,
could you please add "bug" tread and "suggestions" thread? I have several things to report, but I don't want to spam in global comment section and it will allow everyone to look what was reported and what wasn't.

1s suggestion: Personal room for player (bed, empty ammobox, light source, and maybe some medical box for 100% heal). Personal room could be in same building as traders.

2nd suggestion: Description how to use Hawk, at least base keybind to open hawk menu.

3rd suggestion: Turn off night camp in ravage AI module... This is performance tip, since night camps are not cleaned by cleanup system and over time it will kill performance.

4nd suggestion: Add special trader with NVGs and weapons attachments (optics suppressors...). You can find tutorial on ravage WIKI website.

5th suggestion: The night comes very early... this can be caused by set month... winter month => long night time, summer month shorter night time.
Finn  [author] 3 Oct, 2024 @ 11:32am 
hopefully its fixed now
Finn  [author] 3 Oct, 2024 @ 11:29am 
Thanks for the info, i will fix the issue
honger 3 Oct, 2024 @ 5:30am 
You forgot to add Military Gear Pack and some 3CB BAF mod(s) to the required items. With current list of requirements the scenario does not start and game pops up a warning about missing some milgb and 3cb baf objects.