Rusted Warfare - RTS

Rusted Warfare - RTS

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Custom units [In development]
   
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Units: Units
File Size
Posted
Updated
1.246 MB
28 Sep, 2024 @ 10:49am
6 Jan @ 5:10am
4 Change Notes ( view )

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Custom units [In development]

Description
Mod reworks unit idea: unit now is a combination of its armour, transmission, engine, module and weapon

This means that instead of producing predefined units you will now:
1.Produce a chassi
2.Choose its armour, transmission and engine
3.Mount a weapon

All these actions affect units performance: speed, maneurability, HP, armour, and of course - firepower

Please report any bug you find, and write your ideas and balance suggestions in the comments

Current content:
hulls:
-Small hull (From vanilla tank)
weapons:
-Tank (From vanilla tank)
-Artillery (From vanilla artillery)
-Plasma (From vanilla plasma tank)
-Laser (From vanilla laser tank)
-MG
-Anti Air Flak
-Cannon (AT weapon)
-Petard
-MLRS (Not in use (soon will be))
modules:
-Gun module

In the future in this mod there will be:
Very many chassis (about 25)
Very many guns (about 30)
Additional modules that will affect on unit's performance
All units and buildings replaced with their chassi/base and gun that you are gonna be able to mount

CREDITS:
Peter for "WW2 Realism+ version" mod (Particularly MG sound and MLRS rocket parameters)