Wildfrost

Wildfrost

25 ratings
Plants Vs Zombies Mod
   
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Cards, Pets
Tags: Mod
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11.237 MB
23 Sep, 2024 @ 2:21am
8 Oct, 2024 @ 11:25am
9 Change Notes ( view )

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Plants Vs Zombies Mod

Description
Adds a bunch of plants from the first Plants Vs Zombies game!


Most of the plants from Plants vs Zombies were like; Dude, it's so cold without the sun. And so they wanted to help you beat the Wildfrost.
Many plants need sunlight to photosynthesize, so the Sun being frozen is a pretty big inconvenience for the plants at hand. That's actually why they're green, I believe; because that's part of the photosynthication process. Photosynthesizing. The parts that let plants do that are green. Now, not all plants are green, but many are. I don't think Wall-Nut can photosynthesize, though, but he also thinks the Sun being frozen is a bad thing, so he'll help out too.

I don't actually know if mushrooms photosynthesize. They probably still need water, but I think they live through other means. Eating stuff, I bet. Like water minerals or something. Mushrooms are honestly pretty cool. They count as plants, as far as I know, but they're not green are leafy. Yet they're still living plants. I think they're plants, anyway. Now I'm not sure. But plant or not, they fight against the zombies, and now, against the Wildfrost. Alongside you. Very cool.

This mod adds 40+ new obtainable cards, a bunch of new effects, and a handful of charms.
This mod adds 40+ new obtainable cards, a bunch of new effects, and a handful of charms.
I repeat; This mod adds 40+ new obtainable cards, a bunch of new effects, and a handful of charms.

Note! This mod does not contain any zombies, Crazy Daves, or plants from PvZ2 and beyond!
Note 2! This mod uses the VFX tools mod and will not work without it! You should be prompted to download it if you haven't already when subscribing to this mod. It'll enable automatically!

I tried my best to make the mod work smoothly, but if you come across any bugs (especially red error screens), let me know in the Wildfrost Discord server!
Enjoy your plants!
9 Comments
Meep 20 Sep @ 6:23pm 
The spikerock packet can't be used on spikeweed due to it being untargetable lol
Retro Fox ♥ 14 Jan @ 2:43pm 
Its nice :)
semmiesem9  [author] 3 Dec, 2024 @ 8:07am 
@mennovanmeegen96 Huh, really? I figured it would, since I'm changing a pre-existing variable to make the unit unhittable, but I guess "hit all enemies" doesn't check for that, then... I'm not sure how much I can do about that, but I'll look into it if I work on this mod some more!
mennovanmeegen96 3 Dec, 2024 @ 12:56am 
When fighting the Ink fight, the ''unhittable'' attribute doesn't work with the ''hits all enemies'' enemy. I think it should :)
AdiTheGamer 23 Nov, 2024 @ 12:37am 
Mushrooms are not plants, they are fungi. They eat minerals and decaying matter for the most part if I recall. They also used to grow as tall as trees if not larger at some point far back in the past.
Burningfox6 1 Oct, 2024 @ 3:00pm 
This is such a fun mod, and I applaud your efforts!!

I won a run as plants... now to fight them with Pokemon! lol
Este Weon! 27 Sep, 2024 @ 3:44pm 
Hiya! I've been having a blast with this mod, it's one of my fave. I have a small suggestion that I think could help a little:

Since the Catapult effect requires the unit to be in the back, I think it'd be useful and interesting to have a way to get the Backline effect. I think it could be like a "Catapult Charm" adding Backline and maybe Catapult 1.

That was my small suggestion. Again, one of my favorite mods and I hope it keeps going strong!
thebestwraithmain 24 Sep, 2024 @ 2:00pm 
I'm quite ready to soil my plants
Blu 24 Sep, 2024 @ 11:17am 
game still crashes right away after starting a run