Stellaris

Stellaris

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Unlimited Traits, Ethics and Civics (Updated!)
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22 Sep, 2024 @ 12:53pm
14 Aug @ 8:22am
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Unlimited Traits, Ethics and Civics (Updated!)

Description
An updated and (somewhat) optimised version of this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2677421643

You get a trait that gives unlimited trait points and everyone has unlimited base trait picks. You get a civic that combines many effects of vanilla civics, as well as giving you unlimited civic points. Alternatively, there is a civic that only grants points. There is a decision that permanently grants the effects of each fanatic ethic.

The lack of updates was too much for me to handle, so I did it myself. I have also taken the time to clean up the files so it takes up ~7 times less space. This will be taken down at the modder's request.

If anything is broken, leave a comment and I'll try and sort it.

Thanks to Tempest for modding assistance (as usual).

FAQ

MY CIVIC POINTS AREN'T WORKING!
They apply in-game, not in the empire creation screen. The only way to change it in the empire creation screen would give the AI extra civics.
102 Comments
EMPIREVSREBLES 27 Aug @ 6:35pm 
Maybe mod conflict? Or maybe there is some DLC missing/added that is messing with it?
GalaxisStark  [author] 27 Aug @ 4:06am 
when i added that to the civics they became unselectable by the player. weird.
EMPIREVSREBLES 22 Aug @ 6:29pm 
Alright, so I'm back from a Stellaris hiatus. I screwed up my modpack, took a break, now I'm back, and I decided to tackle this.

I went into the unlimited_civic file, and added:

ai_weight = { weight = 0 }
potential = { is_ai = no }
possible = { is_ai = no }

to both of the civics, and waited about 70 years in game, and from what I could see, none of the AI nations had the civics, and I was still able to use them.

@Someone if you want to try it out, go to your SteamLibrary folder, then steamapps, go to workshop, content, and for Stellaris, go to folder 281990. Finally, you want to go to this mod's folder which is 3336058700, then common, then governments, civics, and there is the txt file. Just copy and paste the 3 lines I added right after random_weight = { base = 0 }. This should ensure that the ai doesn't select or see the civics.
GalaxisStark  [author] 18 Aug @ 1:19am 
yes, and theres quite literally nothing i can do about it
Someone 17 Aug @ 8:18pm 
is the ai problem still on going? considering the last conversation the author had with the community was in june and we're in august
GalaxisStark  [author] 12 Jun @ 1:49pm 
i have tried
EMPIREVSREBLES 12 Jun @ 1:43pm 
Can't you just add something like:

is_ai = no

Or whatever it would look like for a Stellaris mod?
GalaxisStark  [author] 12 Jun @ 12:19am 
Not much I can do about that unfortunately
EMPIREVSREBLES 11 Jun @ 3:43pm 
Hey, I found that the bots in game are able to get unlimited civics and every other civic included when they reform their government.
GalaxisStark  [author] 29 May @ 12:44pm 
you dont