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[FIX]UWE- RP Compatibility Patch
   
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19 sep, 2024 @ 7:51
4 maj @ 6:48
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[FIX]UWE- RP Compatibility Patch

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Fix for Universal Wasteland Expansion - Recruit Prisoners Compatibility Patch. For some reason, the original mod didn't have many factions patched. I simply added dialogue packages to these factions.

A compatibility patch for Universal Wasteland Expansion and Recruitable Prisoners. Adding the recruitable dialogs to all the corresponding dialogue packages utilized within UWE.

You WILL likely experience many issues with world states if you recruit important unique characters, just as with vanilla. No mod can fix this. So recruit them with caution.

If the original modder wants this mod deleted, I will.
30 kommentarer
Reanimator 16 sep @ 19:34 
hundred guardians cant be talked to?
Raampage o.O 8 sep @ 7:27 
I installed this and the Recruit Prisoner Mod at the same time and now my followers steal every food item they have near them if they fall below 250 food…
Khaleesi 16 aug @ 3:37 
What about praetorian droneguards?
meleesama 5 aug @ 14:33 
Loving this patch! Thank you so much for putting it together!

Out of curiosity, the original Recruit Prisoners mod page had a cheat sheet to help if you had trouble recruiting certain prisoners. Is there any such document for this? I'm trying to recruit a Mist Guardian and keep running into brick walls
Ash 17 jul @ 15:08 
Nice work on this, thank you! Sadly Holy Farmers still seem unable to be recruited. Disarmed and stripped naked in a cage they still don't allow for conversation.
casper 27 jun @ 10:56 
Is there dialogue available to recruit Egg Collectors?
nutbuster  [skapare] 22 maj @ 12:54 
You do not need the old patch.
Vermandois 22 maj @ 12:52 
So do I still need the old patch or this patch can work independently
nutbuster  [skapare] 4 maj @ 6:51 
@Lifes Fallout Thanks for the info! Updated.
Lifes Fallout 2 maj @ 16:56 
Hey, Thank you for the fixed patch! I've been scouring for all the updated patches for UWE. I just did a patch for something else for Recruit Prisoners and wanted to maybe help potentially catch the rest of the misses. The way I did it is - Go to Races - > Groups. Then I went from top to bottom by opening the group, opening the first subrace and clicking the three dots next to the drop down menu and selecting "show references". I would then use ctrl+click to select multiple entries to open, and open every character reference for that subrace. Then check for the dialogue package and add if missing. A little tedious, but a quick check showed me several missing from your patch from the deadhive (fogmen). I hope this helps and apologize if it doesn't!