DEADBOLT

DEADBOLT

Not enough ratings
2 Hour challenge: Vampires "Assault the Club"
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
301.255 KB
18 Sep, 2024 @ 9:05pm
1 Change Note ( view )

Subscribe to download
2 Hour challenge: Vampires "Assault the Club"

Description
Continuing my personal little side project where I see what I can get done in 2 hours. Wanted to try and play with a larger more open level and boy howdy does that cause a kettle of fish of problems... AND I am reminded that I am bad at the game. (the suppressed shotgun isnt supposed to be there but ya know what go crazy)

Heres a blog post I made about the level!: https://whats-behind-the-waterfall.blogspot.com/2024/09/2-hour-challenge-deadbolt-zombies_26.html
1 Comments
JAG 22 Sep, 2024 @ 11:48am 
Hi, me again!
Feels like the abundance of weapons makes it too easy — then again, I almost spent all of my ammo on the backup, so perhaps the balance is just right. The phylacteries also add to that feeling — they're easily accessible/destroyable, which makes them kinda redundant as opposed to just killing the bartenders straight up.

Same as the last one, I like the visual design, great aesthetic sense. Though I found this to be weaker than the previous entry, mostly due to linearity. The small puzzle (venting out during Bartender patrol) was neat, but besides that, it's very on the rails, without many backup strategies or alternate routes.

On the technical side, the doors aren't tall enough (increase Y-scale to fix that), and the lightswitches don't work for a complicated reason. TLDR, doors automatically replace walls, you don't need to delete the wall segments (in fact, doing so breaks the game logic).