Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Storing creatures is part of the purpose of the mod, but I cannot do it due to my limited abilities.
The MOD code specifically limits the storage of creatures, and since there are some issues with placing creatures, I don't have a better idea/coding ability to turn the placed creatures into a "static" state so that they will remain in their original state. If you have the idea/ability to provide code support, I will greatly appreciate your contribution!
I made some visual changes replacing the appearance of the Deerclops Eyeball when equipped on the structure to better represent the original item. If you are interested in creating this mod then please accept the friend request and I'will send to you the preview gif with my new animation and the SCML file that I made myself.