Ravenfield

Ravenfield

293 ratings
[EA29] Tunnel Revisited
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Content Type: Maps, Maps - Mod Tools
Map Tags: Trigger System
File Size
Posted
121.313 MB
13 Sep, 2024 @ 7:53am
1 Change Note ( view )

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[EA29] Tunnel Revisited

Description
No Intro Again
Too tired to write a detailed description. Maybe add one later. sorry :(
This map is a remastered/revamped version of the official ravenfield map Tunnel.

No link for the original map this time, since It's a built-in map in ravenfield !

Features
- Better visuals
- Extended paths on cliffs
- More covers

Recommended Settings
[Mode]: Battle, Point match
[Bot]: 40-60
[Balance]: slightly more to enemy

Attention
- This map is not well-balanced. Eagle force can get to the mid point of tunnel before Raven force arrives because of shorter distance.
- The path for vehicles is quite narrow. Plz avoid using vehicles with wide hull.
- Limited speed for ground vehicles, which allows infantry to push forward following APCs or MG jeeps.
- Integrated raven scripts involving bot/vehicle speed, step sounds, respawning event. Use other relevant mutators may lead to a conflict.


37 Comments
razeeqrajee 29 Jan @ 8:10pm 
also if you spam click a spawn like in central it spawns you at central
razeeqrajee 29 Jan @ 8:09pm 
this is a great map for zombies, 10/10
Hai Phong 13 Jan @ 3:47am 
JESUS FUCK
hipseyshuffle 12 Jan @ 3:55pm 
Recentaly was checking out a weapon mod and noticed this map(i think it was this one lol) was used so i decied to subcribe because, let's be honest revisited maps are AMAZING.
Callan 2 Dec, 2024 @ 11:13am 
DANG MAN!!!
Shrimp Sammy 24 Nov, 2024 @ 8:13am 
Pls make a mac version pretty pls no pressure
Nikawlos  [author] 5 Oct, 2024 @ 5:00am 
@TheTrainMaster15 No. First its designed to be so (with RS), not a bug. Second, if I "fix" it, the only advantage u will get is saving time, but then u will suffer from bad combat experience. Bot will spawn on ur face and kill u immediately, quite annoying. This is a map with very limited space so arranging spawn points around the flag can't solve the problem. Bot will no longer utilize all paths on cliff or in tunnel since they only need the path from the only frontline point to their target point. And there r also other drawbacks. Thus I have no reason to "fix" it.
TheTrainMaster15 5 Oct, 2024 @ 4:06am 
could you fix the spawns so we don't have to run all the way from default spawn every time?
jdenton2 28 Sep, 2024 @ 10:23am 
best map ever:steamhappy:
Kozoro 27 Sep, 2024 @ 10:01am 
The lighting is insane.