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Battleship Alsace (Morning Star)
   
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File Size
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Updated
10.831 MB
11 Sep, 2024 @ 4:09am
4 Oct, 2024 @ 12:58pm
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Battleship Alsace (Morning Star)

In 1 collection by † Cefran l'Incandescent †
Personnal Collection (is good)
200 items
Description
Remastered and polished version of the "Morning Star", a powerfull, nimble and polyvalent submarine : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2967711730

Do you like it ? Some things are subject to change to be nicer for your campaigns based on your comments.

https://en.wikipedia.org/wiki/Alsace-class_battleship
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Specification :

Type: Attack T3
Price: 10 000mk
Size: 59x13
Crew Size : 4-10
Cargo: 28
Max Speed: 26km/h
Dive Speed: +23km/h, -19km/h
Direct Control Weapons: Twin EM Guns x4, Pulse Laser x2, Drone
Special Weapons : Quad Nuclear Torpido Launchers
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Speciality Functions :

The ship is equipped with 3 active skills, which share the same module capacitor's power; using any of them will exhaust the module's power.
Under normal conditions, it takes about 150 seconds to recharge the module capacitor, and you must wait until the capacitor is fully charged before you can use the skills again.

[Quadruple Torpido Launchers]

Use 4 torpidoes to fire at long range, you can aim at least 1 shot with the green star directly in the navigation screen.
There are two preset ranges, you can switch between them via the button on the bridge, the standard range is near the maximum range of the original sonar (you need to upgrade the sonar distance with other mods to use the extended range).

If there are fewer than 4 nukes in the launcher, a nuke will be automatically supplied near it every 30 seconds.

[Attack Lock]

Main turret fire power is doubled and the ship is forced to stop moving.
Shields are deployed directly in front of the bow and bridge to protect against non-AOE damage for 10 seconds.

[Thrusters Booster]

Activate the backup engine, releasing the full power of the main engine, greatly increasing manoeuvrability for 5 seconds.

[Order: An eye for an eye]

Passive skill that shortens the skill cooldown time based on the degree of water ingress throughout the ship (improves module charging speed).
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Design Features :

- Fast acceleration and deceleration response, good tactical manoeuvrability.
- Captain's independent scope and special turret, automatic switching between upper and lower guns in the scope.
- Equipped with external light switch, can turn off the external light and sonar to hide their tracks.
- Dual fire control chambers for cross control of upper and lower weapons, the upper layer is penetrated without affecting the lower fire control room to control the upper weapon to counter-attack.
- Two sets of dismantling/manufacturing equipment, manufacturing and dismantling at 5 times the speed, reasonably located and easy to use.
- Independent access control switches for the confinement room and the bridge, controlled from the bridge.
Auto-docking switches allow for manual opening and closing of hatches when clearing abandoned sites.
- Antithalamus detonators, each ballast tank pump is equipped with two detonators to blast the pumps, detonator switch on the left side of the switchboard box, with an independent fuse switch.
4 Comments
Mikko 3 Dec, 2024 @ 7:35am 
hey man nice ship. im confused how do i aim the big cannon with the navigation console i dont see a green star.
mashuu 4 Oct, 2024 @ 12:29pm 
Okay thanks man
† Cefran l'Incandescent †  [author] 4 Oct, 2024 @ 10:09am 
Here you go buddy, I place the rear turret behind the access shaft. Then right in front of the command room ? Check the description, it's a double nuclear launcher man. So just take the navigation screen, mark the point where you want one torpido to goes at and shoot :praisesun:
mashuu 4 Oct, 2024 @ 7:36am 
Hi, thank you for the remastered version of the Morning Star sub, I have a little bit problem with this sub, the rear upper turret in my game is placed inside the Central Access Shaft so it cannot shoot outside (damage the sub itself) and then also I don't know how to use the EM turret (the big turret right in front of the command room).

Thanks again..