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* Eternal Lotus doesn't seem to trigger the Bond gain if Teamwork is active, even though it's a Combo card.
* Trust+ seems to give 3 Bond when Comboed, even though the card only says 2? I didn't have Bonding Moment, so it wasn't due to that.
Some feedback:
* The Mark archetype is fun, but much weaker than the Combo/Bond or Trap engines. I feel that a few cards that synergize with Combo and Mark would be a nice addition, since there's cards that synergize with Mark/Traps and Combo/Bond.
"Draw 1 and heal 1 for every Bond" does not imply that... at all.
teamwork is OP (at least where I am on A5) I'm not quite sure how to balance it. maybe instead of a power it could be a skill that gives you the effect for a turn?
Overall enjoy the mod.
Also good job on the art. You did a good job matching the style of the base game