The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

233 ratings
BetterFires
   
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72.498 KB
7 Sep, 2024 @ 4:17pm
7 Oct @ 6:36pm
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BetterFires

Description
Improves the readability of the red and purple fire places's shooting animation, and adds an accompanied shooting sound.
17 Comments
justtmavv  [author] 7 Oct @ 6:38pm 
Sorry sorry, I am a novice at coding. The check has been removed (even if it doesn't really change much.)
Endersteph 7 Oct @ 6:14pm 
Yes but isn't that because the conditional is trivial and always returns true? So it runs the code even if the fire type is normal/blue (of course then it doesn't do anything because those can't shoot so i guess it doesn't change much)
justtmavv  [author] 7 Oct @ 5:50pm 
I tested this in game and found that the current line of code works for both red and purple fireplaces.
Endersteph 7 Oct @ 2:47pm 
I am not familiar with Lua but still I am 99.99% sure that `(entity.Variant == 1) or (entity.Variant == 3)` cannot be the same thing as `entity.Variant == 1 or 3` (and I assume you meant the former, while you wrote the latter in the code).
Quriars 6 Dec, 2024 @ 10:20am 
Oh? Then that's awesome, I just don't really understand which mods need the Rep+ updates and which just work without updates. It's kinda confusing for regular player I guess? That's why I just asked questions under some works in workshop and awaited responses to fully transfer from rep to rep+ :sts_silent:
justtmavv  [author] 6 Dec, 2024 @ 8:13am 
It should be Rep+ compatible.
Quriars 6 Dec, 2024 @ 6:18am 
I will be waiting for Rep+ compatibility, this mod looks good and helps in some cases:resmile:
Dano 9 Nov, 2024 @ 6:29am 
epic
Winkwing 11 Sep, 2024 @ 4:33pm 
@funy dog extremely.
funy dog 11 Sep, 2024 @ 3:50pm 
how would this affect the trout industry