Barotrauma

Barotrauma

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NT Cybernetics Enhanced
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3 Sep, 2024 @ 3:25pm
8 Dec, 2024 @ 12:33am
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NT Cybernetics Enhanced

In 2 collections by Nebual
Neurotrauma Fork Supported Mods
22 items
Nebual's Barotrauma Mods
6 items
Description
An extension for Neurotrauma Fork that adds Cyberlimbs and Cyberorgans. This is a fork of the original NT Cybernetics with:

Cyberlimbs
- Cybernetics Improved's additions: Cyberlegs make you run faster, Cyberarms swim/melee faster, and adding more expensive waterproof cyberlimb variants.
- Allow partial repairs of limbs (eg. consuming half the steel bar, as needed), allowing regular maintenance
- Crowbar can remove Cyberlimbs (if they're repaired first), allowing upgrades
- Can remove Cyberlimbs from Corpses (likely after repairing first!)
- Built-in Immersive Repairs compatibility

Cyberorgans
Augmented (Tier 2) and Cyber (Tier 3) organs have also been added, which are more durable and have strengths:
- Cyberliver: blood filtration system, improving toxin/poison/nausea recovery rate
- Cyberkidney: nano-blood production system, resisting bleeding/bloodloss, switching your blood type to C+ (accepts all other types, but don't give Cybernanite-infused blood to normies!), which prevents the rejection of other Cyber organs.
- Cyberlungs: better handle low oxygen environments, trigger hypo/hyperventilation to regulate blood pH, briefly protect against sudden loss of hull pressure (extra time to get to a suit!), and grant some Vigor
- Cyberheart: improves blood pressure recovery, vitality, and grants some Vigor
- Cyberbrain Chips: inserted into the brain (not a replacement!), boosting all skills, improving neurotrauma/coma/addiction recovery, and granting perpetual light analgesia for easier surgery.
- All Cyberorgans allow repair of their organ's damage via careful screwdriver calibrations (during surgery). (todo: full repair via extraction -> the Fab)
- Cyberorgans can be removed using the regular Organ Removal Scalpel.
- Each additional Cyberorgan increases the risk of Cyberpsychosis, which can be kept at bay using Immunosuppressants.

Meat-based Augmented Organs (Tier 2) exist as a cheaper alternative to the expensive fully-synthetic Cyberorgans (Tier 3), granting partial benefits. They require an extracted organ be put in the Medical Fabricator alongside FPGA and Fulgarium, to be used by a highly skilled Cyberdoctor (Mechanic/Medical). Cyberorgans (Tier 3) require the Super Soldier Doctor talent to craft, so will more usually be purchased from vendors.

Compatibility
- Requires Neurotrauma Fork; load order: NTCe above NT
- Compatible with Immersive Repairs (load order: IR above Cybernetics; requires those doing cyber repairs to have Clientside Lua)
- Compatible with EK Mods (requires those doing cyber repairs to have Clientside Lua, old patch incorporated, so not needed)
- Can be added mid-campaign, and can be switched to from the previous 2 NT Cybernetics mods
- Disabling this mod should just un-cyber any limbs/organs, and remove the items.
- Doctors should have Clientside Lua (without it: no operating on corpses, no crafting Tier 3 Cyberorgans, and no IR compat)
- Robotrauma: not compatible, I don't know enough about it to try. If someone else wants to, I'll take a PR!

Github Source Code[github.com] - PR's welcome!
Questions? Join the Neurotrauma Fork Discord (linked at the top of Neurotrauma's description and ask in #support)
Popular Discussions View All (1)
4
3 May @ 2:45am
My suggestions
PHOENIX
200 Comments
Drakeslayer 21 Sep @ 12:01pm 
I installed a tier 2 heart and lungs and waterproof cyber arm, and now im walking funny. Is there a way to resolve this or am I just a Big Steppa now?
Fake Sunbro 18 Sep @ 9:38am 
neurotrauma claims all eventually
ZacryZean 17 Sep @ 8:51pm 
baroverhaul* not barotraumatic sry
ZacryZean 17 Sep @ 8:50pm 
wouldnt a barotraumatic clown with every cybernetic augment just be literally unkillable monstrosity?
R1tzo 17 Sep @ 2:52pm 
The latest update somehow makes waterproof cyberlegs take damage during airlock cycle. not in the water, neither on land, but specifically when a water is pumped out.
Kaofan 12 Sep @ 10:36am 
@Nebual

Hello, I'm the author of the "Robotrauma Remake" mod. I have an important question: will this mod be updated in the future?
Gold_N_Bones 5 Sep @ 10:38am 
hello, can you please release an update for compatibility with the NT infection mod
RekleAtom 5 Sep @ 12:21am 
if this mod is not abandoned, add titanium cyber bones and spine
ryangoslinglover306 20 Aug @ 1:08pm 
is this mod overpowered?
Coltonjay14 16 Aug @ 3:52pm 
@Grand Regent Tragg
Press f3 and type in "enablecheats" and press enter. then type in "revive" and press enter.