Left 4 Dead 2

Left 4 Dead 2

1,095 ratings
Primaries: Remastered (Ultimate Pack)
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Game Content: Weapons, Models, Textures
File Size
Posted
Updated
55.229 MB
28 Aug, 2024 @ 9:58am
2 Sep, 2024 @ 5:48am
3 Change Notes ( view )

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Primaries: Remastered (Ultimate Pack)

In 1 collection by Spicy_Jam
L4D2: Remastered + Extras
80 items
Description
"Hickok45 here. Do you know what might be better than kneepads? Slings and foldable stocks and sights on guns, that's right."


Relatively simple weapon mod I've been working on for every primary weapon in the game. Have you ever thought about what purpose all those tiny hooks and rings on guns serve? Those are points of attachments for a weapon sling. I've always wanted to have those on guns in l4d. Granted, there were a few attempts of adding slings, but those are few and far between on the workshop.

Aside from slings I've also wanted to fold unfold every foldable fold that might fold on a weapon, like sights and stocks, and bipods. This mod fully utilizes the "flashlight" bodygroup to allow the weapon to switch between "folded" and "unfolded" states. While researching, I've seen some foldable parts that I could not unfold, like the stocks from scar and sg552, as well as in-built bipods of the scout.

This gun mod is extremely biased. All the guns in this back use L4D1 styled animations. A lot of them use nerdie's animations but for some guns I prefer different animations by other modders. The most edited model would be the M60 LMG, I've taken the liberty to re-scale its w_model to look less chunky and in-line with it's real-life counterpart, I've unfolded its bipods and added bullets inside of the w_model to make it look more detailed.

Most guns in this pack are compatible with reskins, except for the SPAS-12, which uses a custom texture for its unfolded state. The stock for the uzi uses its own texture. And the pumpshotgun uses a custom vtf, as well.

This mod does not contain any of the pistols. Feel free to choose your own. Personally, I'd prefer my Icon based L4D1 anims Deagle as the unofficial remaster.
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Yes, I am aware that a strap is for carrying the gun on the back, but the reason I didn't include them in the holstered state is that it's pretty much impossible to make it work on the survivors' backs without it looking a bit goofy. So, I've settled on them being invisible when carried. Sue me.

The flashlight bodygroup does not work in third person. Any weapon held, while in third person will be in its holstered state.


Features:
  • Two weapon states - folded and unfolded
  • Jigglebones on slings
  • L4D1 animations
  • Compatible with retextures
  • Quentin's improved v_arms

Incompatible with remodels reanimations

Special thanks to:

- Nerdie aka Uni Cornelius - providing source files for their L4D1 animations
- tomaz - making the template for the grenade launcher v_model, as well as teaching me how to make templates for Blender, making showcase video
- devious critter - some of the showcase pics, bug testing
- The Milk Man - Left 4 Dead Remastered thumbnail logo

Credits:

- Nerdie - L4D1 animations for: Pumpshotgun, Chrome Shotgun, AK47, M60, M16, AWP, Scout, Military Sniper Rifle, MP5 + Unfolded Grenade Launcher V_model
- Querentin - Grenade Launcher on 'L4D 1+2' Animations Remix
- Sergi338 - Foldable Stock for the Auto Shotgun + Foldable Stock for the Combat Shotgun
- adasdasd + Rise - Unfolded Spas on L4D1 animations
- ligmaballs (yes, that's literally the name) - base strap model from Auto Shotgun With Strap and Hunting Rifle With Strap + new spas12 flashlight position
- Mugg - Moveable Grenade Launcher Sights
- Zero - SMG - Enhanced Left 4 Dead 1 Animations Silenced SMG - Enhanced Left 4 Dead 1 Animations
- Vanyarin - Vanilla Desert Rifle on L4D1 M16 Animations (Alt Reload) + [CS:S + L4D1 Anims Remix] Krieg 552+
- SherlockHolmes9? - uzi stock and textures from Uzi Unfolded Reanimated
- hckrmnA - new custom awp, scout and mp5 models
- Spicy_Jam - complete pack, adding weapon slings, folding and unfolding stocks and sights




tags: redesign weapon gun rifle shotgun sniper lmg grenade laucher combat desert chrome silenced suppressed tactical g3 sg552 ak47 m16 m60 mini 14 awp scout mac 10 uzi mp5 scar spas 12
308 Comments
Abyzzboy 21 hours ago 
верёвочки блять, вот гениальный мод
sprya 9 Jan @ 4:10pm 
more jigglys
Immersion_Lad 8 Jan @ 2:38am 
Would it be possible to add back the cocking animations for the SMGs and the shotguns? It just looks strange on empty. Especially since vanilla L4D2 has them.
Spicy_Jam  [author] 7 Jan @ 1:44am 
everything is already perfect for me. Like it says in the description, this mod is biased, it's all subjective
Kagarino Kirie 7 Jan @ 1:16am 
can you use the real beta sg552 from nerdie? everything almost perfect except for the sg552 tho
Spicy_Jam  [author] 30 Dec, 2024 @ 1:47am 
The Tweaker
Dr. Coomer 29 Dec, 2024 @ 6:52pm 
I tweaked when I read 'Incompatible with remodels/reanimations.':steamsad:
Kelly Moss 28 Dec, 2024 @ 9:06pm 
I'm suprised no one did a modification of this but with different anims yet
Don Labios de pato 28 Dec, 2024 @ 5:11pm 
I need this but with sway motiong
Aaghhhh
Sharkzilla_707 27 Dec, 2024 @ 6:19am 
Not gonna lie, at first I didn't really like a few aspects from this mod but eventually, it kinda grew on me. I really like the foldable sights and straps this mod has and it served somewhat as a "L4D1 Animation one-stop shop for me." Anyways, this mod is actually pretty good.