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The Psiocratic origin seems to be working as well, I built a custom-made empire to test it and the player does begin with the latent changes trait on all their leaders and a psi-world. I"ll need to progress further to test everything, but so far no issues.
Thank you again for the hard work! If I run into any more bugs/issues I'll let you know.
I may have forgotton to put the files back in. I thought i did but i might not have. I cant check now but ill be able to check before the day is over
(I think that's correct, copy-pasted from its page. It has a number of dependencies and options from there.)
I started a fresh game (didn't load from a save) using United Nations of Earth empire. With UI overhaul Dynamic, I get the blank event spam. Without it, I get a CTD the moment the game is unpaused.
So, the results can vary a bit based upon the mod setup, but CTD's and broken tech panel seem to be pretty consistent.
One more thing I just noticed: the shipset in the empire creation/selection screen is blank (shows a sort of blocky silhouette).
I know i had to update some interface stuff for planet stuff but not sure what of that would lead to ctd.
Or anything that deals with tech nor why it would push out blank events... But i will try to see. Can you link the exact ui overhaul mod you are using please and thankyou
I did want to report a possible bug, though. This new version seems incompatible with the UI Overhaul Dynamic mod. I painstakingly went through my mod list, testing everything one at a time, and confirmed that this mod is indeed the cause of one of two problems while using UI Overhaul Dynamic:
1) CTD before the game finishes loading
or
2) The tech panel breaks and can't be interacted with: cards are either invisible and the ones that aren't can't be selected. It also infinitely spams a blank event notification.
Not sure why a UI mod would conflict, but I did want to point it out. Also, load order seemed to make no difference. I have all DLC except the two new ones released with 4.0.
Mostly just fixes the mod not working but also a bit of a balance pass. Added some new features. More planned but this is it for now
At least for a modern mod. Some of my ancient mods should probably be their own thing but thats unrelated