Don't Starve Together

Don't Starve Together

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Configs Extended
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26.8.2024 klo 8.26
20.9. klo 5.03
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Configs Extended

Kuvaus
◆ The mod contains full Chinese translation done by 冰冰羊.
◆ MOD 包含由 冰冰羊 翻译的全中文译文 .

Everyone is free to implement features of this mod (direct keybinds, new config types) into their mods without asking.

Features:
The mod aims to make your time configurating mods more pleasant as well as provide new config types to expand configuration possibilities.

Improved configuration experience
  • Config search.
    The config screen now contains a search bar, which you can use to look for specific settings! It will help a lot with large mods that have tons upon tons of different configs (uncomp players rejoice lmao).
    --
    By the way, right clicking the search bar clears the text entered.

  • No more painful scrolling.
    Instead of scrolling through all the options by clicking the heck out of your mouse, you will be instead presented with a list of options. Just give it a quick scroll and pick your desired option!
    --
    Here's how it looks in-game:


  • Direct key binding.
    Some mods offer special treatment for keybinds. Forget about clicking though 40 different buttons, instead of that torment you will be able to set a keybind by simply pressing the preferred key on your keyboard (mouse wheel click and side buttons are also supported!)
    --
    Just like this:


Note:
As mentioned, direct key binding only supports a limited selection of mods.
--
My own mods:

Other mods:
Feel free to suggest a mod in the comments (especially if it contains a lot of keybinds).

New config types
Sometimes, a pre-determined list of options is simply not enough. And that's where the new setting types might come in handy.

  • Text inputs
    This type allows the player to enter any text as the option value. Great for choosing prefabs or aliases!

  • Color pickers
    These ones let the user pick any RGB color (and opacity level if needed). This will be invaluable for customization.

  • Multiple choices
    Those are basically the same as the regular lists configs, but allow for multiple options to be chosen. In vanilla you would have to make a separate "Yes/No" config for every option!


Additional notes
  • In the discussions you can find quick guides on setting up direct keybinds and color pickers.
  • The modinfo.lua file for this mod also contains instructions on making each new type of configs, as well as examples.
  • The configs for this mod are merely examples of different config types that you can try out if you are curious. They don't actually change anything.

--
Formerly known as Convenient Configs.
Let me know if any issues arise. Suggestions are welcome.
Suositut keskustelut Näytä kaikki (2)
8
1.3. klo 0.40
TÄRKEÄ: Making a keybind setting that will work with this mod
Remi
0
22.3. klo 1.02
TÄRKEÄ: Color config example
Remi
64 kommenttia
guy who never lies 10.10. klo 19.08 
thank you for making my mod usable. i love this thang so much... saving me and my fingers
孤独之星俱乐部 27.9. klo 7.44 
哇,还有这么完美的mod吗?必须狠狠订阅了
Remi  [tekijä] 12.9. klo 12.23 
Pushed another fix, should be working fine now.
Remi  [tekijä] 12.9. klo 7.36 
@冰冰羊, thanks for letting me know. I'll continue working on the fix, then.
冰冰羊 11.9. klo 22.15 
It seems there are still some bugs. Configs Extended cannot read my modified settings. When I change a certain option, the modification is indeed saved in the modconfiguration_<modname>_CLIENT file, but when I reopen the mod configuration page, the current option still shows as the default one.
Remi  [tekijä] 11.9. klo 13.59 
Should be fixed now, hopefully.
Remi  [tekijä] 11.9. klo 8.16 
@冰冰羊, big thanks for the info! It will prove extremely valuable when fixing the issue.
冰冰羊 11.9. klo 7.39 
Explanation:
modconfiguration_<modname>_CLIENT stores the client-side mod settings.
modconfiguration_<modname> stores the server-side mod settings.

In the vanilla game:

When modifying mod settings via Main Menu → Mods → Server Mods,
the settings are saved in the modconfiguration_<modname>_CLIENT file.

When modifying mod settings via Main Menu → Host Game → Mods → Server Mods,
the settings are saved in modconfiguration_<modname>.

However, when I enable your Configs Extended mod,
mod settings modified via Main Menu → Mods → Server Mods are saved into modconfiguration_<modname>,
which means the client-side mod settings can no longer be viewed or modified.
冰冰羊 11.9. klo 7.30 
{
name = "key",
label = "Hotkey",
options = keys,
client = true, -- When I set this option in my mod configuration and enable your mod, this setting does not appear
default = "KEY_Z",
},
Remi  [tekijä] 10.9. klo 12.10 
@GoatHead, silksong absorbed 100% of my attention, sorry. I'll investigate.