RimWorld

RimWorld

340 ratings
RIMSide NSO Combat Armors
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Mod, 1.5, 1.6
File Size
Posted
Updated
7.683 MB
25 Aug, 2024 @ 5:42am
27 Jul @ 9:06am
11 Change Notes ( view )

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RIMSide NSO Combat Armors

Description
Mod添加了来自游戏《行星边际2》中纳能系统阵营风格的战斗护甲,造型设计基于游戏内的时装Black Ops系列外观。支持combat extended模组。
This mod adds some combat armors with style from the Nanite System faction in a online game [PlanetSide2].The styling design comes from the appearance of Black ops armor. Support combat extended mod.


与旧的PlanetSide2 NS Black Ops Combat Armor mod 相比,这个版本将原本的装备材质中的背部背包拆分为了配件,同时重新制作了贴图。
Compared to the old PlanetSide2 NS Black Ops Combat Armor mod, this version has split the backpack from the original equipment material into accessories and remade the textures.

封面的武器来自/Weapons in cover from this mod: Planetside NS/NSX weapons 


已更新了对SOS2的支持,同时取消了VEF的前置需求,但是没有VEF就没有护盾.
Updated support for SOS2,and removed requirement of VEF,but no energy shield without VEF.


[EN text translation from automated translation.May be difficult to understand... ]
71 Comments
清风6897 7 Sep @ 2:48am 
问了一下 这个4.6代表每秒恢复460%的能量 怪不得这么逆天 要大伙会改def 手动改一改就行
清风6897 7 Sep @ 2:42am 
不过我扒拉代码护盾恢复速度也就4.6每秒 怎么变成几乎无敌了的
清风6897 7 Sep @ 2:34am 
咱也是 从轻型甲到重型 全部跟无敌一样的恢复速度 血量虽然固定100 但恢复速度快到完全无敌
一条小菜 29 Aug @ 2:43am 
作者改一下护盾回复速度把,我后期小人大师级工程动力装甲我唯一见到破甲还是铀蛋打破的然后七个小人电荷速射机枪都打不破护盾
Futstub 27 Aug @ 5:06am 
This mod would have dozens of thousands of downloads if it actually had a description. But first installing, then starting the game and check for what the mod actually does is something 95% of people won't do.
MM 24 Aug @ 5:24am 
护盾恢复速度太快,完全不平衡了,可以稍微改一下 比原版护盾腰带强一点就行了
ArticBlazer 23 Aug @ 7:11am 
is it normal for the shields to instantly get fully charged no matter how much damage it sustains?
Fox 7 Aug @ 11:22pm 
After testing the shields are insanely strong. An alternative to this mod with nerfed shields would be better.
Hawk 1 Aug @ 5:03am 
Adjusting <EnergyShieldRechargeRate> to something like "0.10 - 0.12" from 2.4 makes shields breakable but also decently durable. They are still pretty badass considering you can use them with ranged weapons and the fact you can equip two at same time.
Hawk 1 Aug @ 3:57am 
I have same issue as Captain Rex... Shields are stupid OP... I did some testing using 20 colonists armed with best ranged weapons shoot all at same time at pawn wearing power armor or backpack and not even single bullet will go trough pawn is completely immune to any ranged attack.