Arma 3
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Dr Seuss' Caucasus Structures
   
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Data Type: Mod
File Size
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2.844 GB
24 Aug, 2024 @ 4:32pm
12 Sep @ 12:58pm
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Dr Seuss' Caucasus Structures

Description
Some structures and other things inspired by that of those found in the caucasus region. Made for my terrain projects. If there are any issues please bring them up, if you have any suggestions in terms of content you'd like to see added I'm open to that as well. Feel free to use on your own terrains.
21 Comments
malegria 22 Sep @ 11:22am 
@MaxP i would presume that халиос туька is a daghestani language and керла суреат is probably ingush (ik керла is a word in chechen meaning new but idk the word суреат)
doctor dala 19 Sep @ 8:20am 
a moment of silence for the hardcore Dr Seuss fans stumbling upon this mod and SEETHING with RAGE...
little andy 19 Sep @ 2:58am 
awesome work
tommi.1978 18 Sep @ 11:25am 
I dont see a scrollwheel option to open the door on the cellar.
Cuervo Celestial 18 Sep @ 5:49am 
Beautiful, thanks
Parrel 17 Sep @ 11:22pm 
add ichkeria dudayev;s palace lol
MaxP 17 Sep @ 12:30pm 
Халиос туька? Керла суреат? For God sake, what language is this? :)
KingOfKreations 17 Sep @ 5:49am 
Dr Seuss' Caucasus Structures? None of those buildings and structures look anything like what Dr. Seuss created in his iconic books.
Roadrunner 17 Sep @ 5:17am 
The Cellar is Crazy work, the way i do this is by deforming and putting the chameleon trench tops over the hole created by defromer, or you can place a House or other structure above the hole
JFKgotTKd 16 Sep @ 10:51pm 
THANK YOU