Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													





 
			

 0
 0			 
					




https://gtm.steamproxy.vip/id/chriskim365/screenshot/2390935227003525271/
From first person POV, the shove animation looks really weird, because the character's right hand clips through the hammer head.
For solution, I ask that you consider either of the following:
1. Make the shaft of the hammer longer until the right hand no longer clips through the hammer head.
2. Use a different animation.
Default Katana, Fireaxe, Guitar, Golf Club animations work as they don't move the position of the hands during the shove animation.
Or, if you want something unique, here's my recommendation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2808673155
- going out of your way to make this bigger, polearm version of the weapon. I love polearms.
- deciding to port the said polearm version of the War Hammer to the Bat slot. Too many polearm weapons like this are ported to the Fireaxe/Guitar/Shovel, so having it ported to something else is refreshing and allows for more variety of weapon mod setups!