Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Merrick's David IV (Georgia)
   
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Type: Mod
Mod: Leaders
File Size
Posted
Updated
74.858 MB
22 Aug, 2024 @ 11:45am
17 Sep, 2024 @ 1:58pm
4 Change Notes ( view )

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Merrick's David IV (Georgia)

In 1 collection by Rosenthorn
Merrick's 2024 Collection (new or updated)
38 items
Description
Adds David IV, The Builder, architect of the Georgian Golden Age who succeeded in driving out the Seljuk Turks and reunited the nation, through reforms and charitable work, constructing academies and hospitals.

David IV's Georgia will gain civic and tech boosts through the construction of tier 1 district buildings, making expansion and construction of these districts an important focus. Through doing so, he can gain the era score necessary for Georgia's strong Golden and Heroic Age bonuses. His Monastic Academy can ensure he can chase both Faith and Science early without having to choose a tech path.

David IV
Canon for all Ecclesiastical Splendor
  • Constructing the first building in a each specialty district grants a random Ancient to Renaissance Eureka or Inspiration (depending on the district specialty*).
  • Gains the Monastic Academy unique district after Writing.

Monastic Academy
  • Replaces the Campus
  • Receives a major (+2) adjacency bonus from Holy Sites.
  • Receives a minor (+0.5) adjacency bonus from Hills instead of Jungle.
  • Specialists provide +2 Faith as well as Science.
  • International Trade Routes to the city receive +1 Faith as well as Science.

Sword of the Messiah
  • Likes Civilizations who share a religion or are in a Golden Age. Dislikes Civilizations in Dark Ages.

*Buildings that grant Eurekas - Library, Market, Barracks, Lighthouse, Workshop, Grove.
*Buildings that Grant Inspirations - Shrine, Amphitheater, Arena, Consulate, any Tier 1 Government Plaza building.


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Compatibility
This mod requires Gathering Storm.

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Credits
Merrick - 2D / 3D art, Code, Design

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I recently fixed my Anglo-Saxon mod, please take the time to check it out again.

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Direct Downloads on Google Drive[drive.google.com]
(Direct downloads may not be available straight after a new release. Please be patient.)
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https://twitter.com/rosenthorn_

Support
Consider supporting my mods with direct one-time or monthly donations using Kofi. I would greatly appreciate this as any donations would go towards my necessary medical bills. [ko-fi.com]
16 Comments
ThinkingNut 11 Sep, 2024 @ 5:44am 
@Rosenthorn Just tested it again - it works now! Bravo!
Rosenthorn  [author] 10 Sep, 2024 @ 9:12am 
If this update doesn't work then i don't know what will :steamthumbsup:
Rosenthorn  [author] 10 Sep, 2024 @ 8:47am 
This is weird, because i tested it on my end before uploading. Let me take another look.
ThinkingNut 10 Sep, 2024 @ 6:33am 
Hmm, I just tested it again with an Information Era start, and the red exclamation mark is still there. I notice that it only appears when I tell the city to construct a research lab.
ThinkingNut 10 Sep, 2024 @ 6:12am 
*thumbs up*
Rosenthorn  [author] 10 Sep, 2024 @ 5:51am 
Updated to fix the art.
Rosenthorn  [author] 10 Sep, 2024 @ 5:30am 
Update should be out soon, found the issue. Somehow when the mod was built, it lost the asset for the research lab. Update should be ready in the next 30 minutes or so while i replace it, update, then test.
ThinkingNut 10 Sep, 2024 @ 5:23am 
Awesome, thank you.
Rosenthorn  [author] 10 Sep, 2024 @ 5:19am 
Sorry, was low on time. I found that it wasn't working once the research lab was in place, so i'm going to check how it was setup in the files again and do an update.
ThinkingNut 10 Sep, 2024 @ 2:13am 
@Rosenthorn How did it go? Cheers.