Left 4 Dead 2

Left 4 Dead 2

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Default Combat Shotgun Unfolded Pump-Action - Modified Weapon Mod (Chrome Shotgun)
   
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Game Content: Weapons, Sounds, UI
Weapons: Shotgun
File Size
Posted
2.932 MB
20 Aug, 2024 @ 8:56am
1 Change Note ( view )

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Default Combat Shotgun Unfolded Pump-Action - Modified Weapon Mod (Chrome Shotgun)

In 1 collection by syahmi2002.sa
syahmi2002.sa's Weapon Mod Reuploads (with Modfications)
136 items
Description
This reuploaded mod will replace Chrome Shotgun with pump-action Default Combat Shotgun Unfolded from the vanilla game with both the firing and handling sounds from Reclaimer 18 (from Call of Duty: Modern Warfare III (2023)).

What's provided in the original mod by 苦黄瓜:

  • Weapon model with animations, custom HUD icon and sounds
  • Vanilla firing and most of the handling sounds. The shell-loading sounds are from Call of Duty: Modern Warfare (2019)

Changes I made to 苦黄瓜's mod:

  • Replaced both the firing and handling sounds with the ones from Reclaimer 18 (from Call of Duty: Modern Warfare III (2023)) using audio recordings from YouTube @snygaming99 with some conversion work
  • Compatible with any custom script mods (post-TLS update)

You have to subscribe to all Required Items to the right of the description.

Credits:

Valve, tomaz - Weapon model, textures and sounds
Infinity Ward (published by Activision) - Shell-loading sounds and animations
Sledgehammer Games (published by Activision) - Reclaimer 18's firing and handling sounds, and animations
Mav, Viper - Running and idle animations
YouTube @snygaming99 - Source of audio recordings (firing sound)
YouTube @snygaming99 - Source of audio recordings (shell-loading sound)
YouTube @snygaming99 - Source of audio recordings (pumping sound)
苦黄瓜 - Animations, the original compile for Chrome Shotgun and mod images
Myself - Replacing both the firing and handling sounds

REMINDER: While the purpose of these compressed weapon mods is to minimize the risk of unstable FPS and occasional audio cuts, some of them still have the potential to cause game crashes, as their .smd file(s) (a.k.a. their uncompiled model files) may exceed Source's 17,433 vertices limit. Unfortunately, there's little I can do to address this issue, as splitting their .smd file(s) into different parts requires more skill and trial and error than simply compressing the texture files. Besides, I usually don't take mod nor friend requests.
2 Comments
KsRz 2 Feb @ 7:11pm 
Bro for SPAS 12?
LuckyRoot 21 Aug, 2024 @ 9:38am 
Oh, I like the new sounds!