Arma 3
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86 Eighty Six - Legion Expansion
   
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Data Type: Mod
File Size
Posted
Updated
129.179 MB
19 Aug, 2024 @ 9:26pm
8 May @ 9:10pm
9 Change Notes ( view )

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86 Eighty Six - Legion Expansion

In 3 collections by Motterfixedit
86:Eighty Six Mod Collection
4 items
Eighty_SIX_SERVER
44 items
86 op pt.2
54 items
Description
Update 2.7- "wait, this mod is still getting updated? pt.2"
- added the 86 scavenger (Fido incarnate)
- Added QAV mod Requirement

(yet to fix the popup bug, should not be impacting gameplay beyond the first popup)

(((Sincerely sorry to any missionmakers using the old lowe!!)))

Disclaimer
This mod does not contain any unique models, this mod only contains retextures that mimic their Feldreẞ counterparts but on normal vehicles.
This mod also contains some vehicle retextures for other factions (such as the m4a3 vanagandr for the Federacy)
More equivalents will be made eventually (and probably sooner than most people think).

I also increased the armor for most legion vehicles inorder to simulate them not having crew, the Manta (being used for the amiese) has also had its health and armor lowered significantly to make it actually usable.
Although this mod does not have the mechs 86:eighty six and the legion are known for - the stand ins work just as well as you'd anticipate (and probably better) and are terrifying to fight against. Have Fun :)

What is 86:Eighty Six? (To those who don't know)
"86: Eighty-Six" explores themes of discrimination, the dehumanizing effects of war, and the struggle for identity and justice. Through its gripping narrative and complex characters, the series delves into the harrowing realities faced by those forced to fight and the psychological toll of conflict. In this world written by Asato Asato, Readers & Viewers follow our group of main characters throughout their conflict against a robotic horde called the Legion. This adventure (or rather a tale of survival) brings these characters to many well written nations. Said nations are what I'm trying to encapsulate in within my ability to retexture in Arma 3.

-=Included in this mod=-
Vehicles:
Lowe
Dinosaura
Amiese
Grauwolf
86 Scavenger
Units:
Self Propelled Mine
Self Propelled Sentry

-=Links to my other 86:Eighty six Mods=-
86:Eighty six - The world of Asato Asato
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3282843650
86:Eighty six - GM Emblem Expansion
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3307395518

Credits to webknight for his zombie mod that allowed me to make the self propelled mine look cool and act good.
6 Comments
Motterfixedit  [author] 22 Mar @ 11:30pm 
known bug: Self propelled mines are invincible if placed in the editor for some reason and I dont know how to fix it, until then place them in zeus ONLY
It's my femboy bf birthday 17 Sep, 2024 @ 11:53am 
Bro cooks an update, but removes Zeus Units :story:
Motterfixedit  [author] 25 Aug, 2024 @ 1:07pm 
however it shouldn't impact gameplay/server performance beyond the popup
Motterfixedit  [author] 25 Aug, 2024 @ 10:59am 
@project angel , unfortunately it is a known issue and I am yet to figure out how to fix it lmao
Project Angel 24 Aug, 2024 @ 1:27pm 
Im getting an error about WBK zombies explosion, is this a known issue?
Shnubby 23 Aug, 2024 @ 3:40pm 
Yes! Glad to see something to pair with the other mod.