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Potentially conflicting files:
https://github.com/skairunner/sky-oni-mods/blob/master/DiseasesReimagined/UVCleanerConfig.cs
https://github.com/skairunner/sky-oni-mods/blob/master/DiseasesReimagined/BuildingsPatch.cs
I do not have the time to test it with 'smooth light', tho, I'd eventually try to use 'darkness not included' as it would be a fun mod to test.
Try disabling 'smoother light' to see if that fixes your issue.
If you're relying on the patches smoother light does, I can copy and include some of them in this mod, mostly patches to building like 'mesh tiles are transparent' and such.
I've tested all lights, even other mod lights (decor lights from Cairath) and they all work as intended in my test game. I could not reproduce your issue, so this is why I'm asking.
Perhaps it would be a mod manager?
Because it's now giving me the content changed event each time I open the game, even if the mod isn't even active.
Please.