Call of Duty: Black Ops III

Call of Duty: Black Ops III

49 ratings
Halo Library ZM
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File Size
Posted
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14.339 GB
15 Aug, 2024 @ 5:28pm
25 Aug, 2024 @ 10:20pm
10 Change Notes ( view )

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Halo Library ZM

Description
Inspirado en Halo les presento mi segundo mapa, agradezco mucho la ayuda de Crepp115 y ZMbrack115
Inspired by Halo I present my second map, I really appreciate the help of Crepp115 and ZMbrack115
Apoyame en Ko-Fi
Support me on Ko-Fi
https://ko-fi.com/hexedvr11
Toda ayuda es bienvenida
Any tip is welcome

Credits:

FANATIC’S WW2 Power Switch Script
RONAN’S Cyberpunk Perk & Power Up Shaders
HB21 Mangler, Sentinel drones, Panzer, Thrasher, Perks, Mystery Boxes
LOGICAL’S Perk Icons with LUA
SKYE'S AW Pack
MAKE CENTS’ Growing soul box
MATARRA & ICEGRENADE’S Teleprot zombies script
Xdferpc Player teleport script
Custom H2A Textures & Models

Special tanks to crepp115 for these models:

Custom Master chief Player Model
Custom Human combat flood zombie model
Custom H2A sentinel drones
Custom H3 Tank flood Thrasher model
23 Comments
BUSSDON 7 Oct @ 9:47pm 
This map is the definition of a hidden gem. Extremely well designed, some of the best enemy and weapon models I've seen in a custom map, and presents a serious challenge even for veteran zombies players. The Spanish voice lines are hilariously unexpected and honestly just add to the charm of the map.

The map feels like a roguelike in a way no zombies map I've played does. Your RNG from the soul boxes granting you numerous perks and weapons will largely shape your "build" and your success in dealing with the waves upon waves of boss enemies and infected flood. However, your basic skill and understanding of the map is still paramount to your success.

Incredible wonder weapons, ridiculous pack a punch guns, free perks, and constant power up drops help you just enough to have a fighting chance in this chaotic and oppressive map, and I say chaotic and oppressive in the most complimentary way possible. Give it a chance. And another. And then another... If you're up for the challenge.
Storm IceKitty 28 Sep @ 5:44pm 
my only other thought, thats more of an idea rather than an issue is, why use advanced warfare weapons? you made a halo map and got custom assets for the enemies, why not get custom assets for the weapons too and make them all halo weapons to really fit the feeling of the map instead of guns from a different cod? at that point you might as well just use the bo3 weapons insetad. as well as make the player characters voice be actually master chief or just other spartans from the halo series rather than some random...whatever it was that was in the map that isnt remotely understandable to a majority of players.
Storm IceKitty 28 Sep @ 5:44pm 
when using timed gameplay theres like no room to breathe or have a moment and when they are sprinting on round two and your speed is slow already, it just makes it more annoying because you get hit so often that its hard to recover, and with the screen being so red on the second hit in an already dark map, it makes it that much harder to see (which the aesthetic of the map is great, its just those moments where its hard to see whats two feet in front of me)
Storm IceKitty 28 Sep @ 5:44pm 
the map is okay, but i have my own gripes with it. Its a halo map, with flood and sentinels from the game, and yet for some reason you also decided to put panzers and manglers? that not only makes whats already a pretty tight map much more annoying (mangler aim bot shots and panzer stun shots that shoot ahead of your position) but it also just ruins the vibe of the map since its...you know, a halo map. i got to round 12 before i quit playing the map because another 3 manglers and 2 panzers spawned and i just gave up because i wasnt going to deal with it. if you want big enemies in the map, add more thrashers or find a way to mod in other forms of flood like the juggernaut or something else.
Teefkrusha!!! 18 Sep @ 1:42pm 
About the power up announcer voice thing, it would be xenophobic and also play with all around enhancement, its goated and tells you what the pickups are.
masteratwriting42 18 Sep @ 12:34pm 
Cool map but like not trying to sound racist its kinda ruins the immersion when the power up announcer speaks in a language I don't understand.
リアス・グレモリー 11 Apr @ 8:48am 
My game dont load when i want play this map' Black screen
Wehrwolf 3 Jan @ 4:31pm 
very nice map. hard tho.
buyable shields would be nice
zendiff902 18 Nov, 2024 @ 12:36pm 
doesn't speak English and questionable box location
TetrisLBlock 10 Sep, 2024 @ 11:56pm 
Finally beat this with my friend. Almost as hard as the LASO.