RimWorld

RimWorld

31 ratings
MIM - WH40k Astra Militarum
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Mod, 1.5
File Size
Posted
Updated
342.899 KB
14 Aug, 2024 @ 8:50am
8 Jul @ 9:44am
7 Change Notes ( view )

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MIM - WH40k Astra Militarum

In 2 collections by emitbreaker
MIM WH40k Compatibility List
374 items
MIM WH40k Mod Collection
47 items
Description
Summary
An Astra Militarum sub faction mod from MIM - WH40k Factions.

Currently Includes
Cultures
Cadian Shock Troops
Catachan Jungle Figthers
Ordo Tempestus
Death Korps of Krieg
Armageddon Steel Legion

Faction
Astra Militarum
No regimental level faction.

To Dos
1. Update this page
3. Ideology Integration (Precept and Abilities)
4. Primaris Psyker (including armor)
5. Munitorum Servitor (including armor)
6. Inquisition, Adepta Sororitas, Adeptus Astartes integration (long-term plan)

Recent Update
No Update will be provided - as Cain recommended, use Grim World instead.
29 Comments
emitbreaker  [author] 25 Jul @ 6:42am 
@Omega Oops, I forgot to remove the recent update history. As you can see some hooligans like below (though he/she changed comment and only left the link), I decided not to bring this mod to 1.6. Yet, you can use this with 1.6 version of Armors of the Imperium.
Omega 24 Jul @ 4:40pm 
I know it says 1.6 migration is done, but it still requires the older version of armor of the imperium? Just want to confirm
emitbreaker  [author] 5 May @ 8:02pm 
@HK-47 No, and not planned so far.
HK-47 1 May @ 1:20pm 
There is Death Korps of Krieg items?
lizi2483 v 31 Mar @ 3:13am 
It's not just the caravans that naturally refresh in the CALL TRADER SHIP MOD map that will have issues
emitbreaker  [author] 31 Mar @ 12:21am 
@lizi2483 v Call Trader ship? I even didn't think about it. Will try to run diagnosis at my end when I got some time - it's fiscal year's end at the region where I live so it's terribly busy weektime.
lizi2483 v 30 Mar @ 7:05pm 
After testing, I'm convinced that it's a serious conflict between these two mods that caused the problem. Once either of them is disabled, the caravan trade will return to normal.And AI interpretation error log results in a problem with the definition of animal species (PawnKindDef), hope to help you.
lizi2483 v 30 Mar @ 6:45pm 
MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_PathFollower.TryEnterNextPathCell_Patch1 (Verse.AI.Pawn_PathFollower)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_PathFollower.PatherTick_Patch3 (Verse.AI.Pawn_PathFollower)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch1 (Verse.Pawn)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game)
Verse.Root_Play:Update ()
lizi2483 v 30 Mar @ 6:44pm 
[0x002fe] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at RimWorld.ThingSetMaker_TraderStock.Generate (RimWorld.ThingSetMakerParams parms, System.Collections.Generic.List`1[T] outThings) [0x000e4] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at RimWorld.ThingSetMaker.Generate (RimWorld.ThingSetMakerParams parms) [0x00019] in <630e2863bc9a4a3493f2eff01e3a9556>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
RimWorld.ThingSetMaker:Generate (RimWorld.ThingSetMakerParams)
RimWorld.TradeShip:GenerateThings ()
CallTradeShips.JobDriver_CallTradeShip:<MakeNewToils>b__1_0 ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:Notify_PatherArrived ()
Verse.AI.Pawn_PathFollower:PatherArrived ()
(wrapper dynamic-method)