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Reigned in their power a little, but has not obliterated them
Goodjob
Specifically, making terror, more impactful
Like perhaps a -2% vigour loss instead of never getting tired.
Grail Knights Perfect Vigor REMOVED.
charging fatigue cost increased from 40 to 45
collision_damage_immunity_timer increased from .9 to 1
charge_reflect_damage_multiplier increased from 1.5 to 1.7
bracing_charge_reflector_bonus increased from 10 to 20
Feedback welcomed but please provide detail when doing so, i.e pictures or videos.
There are other cav with perfect vig but mostly RoRs, we'll see if they need to be removed too in time.
Problem now is units with perfect vigour or high tier cav like blood nights can just constantly zoom in and out of every single unit to the point where even units with charge defence don’t make an impact