Arma 3
46 ratings
Spearhead 1944 - Liberation [Mortain/GER]
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
3.733 MB
11 Aug, 2024 @ 3:43am
1 Change Note ( view )
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Spearhead 1944 - Liberation [Mortain/GER]

In 1 collection by Luca
Spearhead 1944 Missions
4 items
Description
Description
Enemy forces are dug in deep all over Mortain...
We need to secure various key-sectors in order to liberate the area, so assemble your squads, establish your FOB and get to work.

After establishing your first base of operations you may recruit and aquire additional forces, keep in mind though that our logistics is limited, to improve your situation you will have to conquer enemy territory:
  • each town you capture grants us additional manpower
  • each supply stash improves our fuel situation
  • each military base and headquarter supplies us with ammunition
  • each radio tower provides us with information about troop movement

As you grow more powerful, the enemy will start getting more aggressive, to hinder their wareffort be sure to disrupt their supply lines, kill their officers and gather intel!

Our strategic goal is to capturing the main cities for this campaign to end, good luck soldiers!


V1 Flying Bomb
This mission features built in support for my V1 Flying Bomb mod, if the mod is loaded on server & clients the commander will be able to call in V1 strikes if mission parameters also allow for it.


Notes
  • This mission is based on the GREUH framework by ZBug
  • I have not had time to test everything yet, so report any issues

33 Comments
Wülfie 4 Aug @ 12:34am 
For those who wish to add in full zeus. Edit the mission file in Editor and remove the attribute modules for the Curator module. Edit the curator module to include all addons including unofficial ones.

Save the mission and then go to the folder itself, look for " zeus_synchro.sqf ".
At lines 43->47 change the coefficient values to 0 (some of which are already at that value).

You'll need to depbo a file to access the mission folder. You can find the mission pbo here in a folder once you have hosted the mission on your device, drag the mission pbo out of the folder and rename it to the folder name you dragged it out of:

Documents\Arma 3 - Other Profiles\YourProfileName\Saved\steamMPMission
or
Documents\Arma 3\Saved\steamMPMission // If you are using your default profile
MUDr. Seky 7 Apr @ 2:25pm 
full zeus pls
Darkshifty.Zero 12 Jan @ 6:22am 
I have the same issue others reported, I am starting it locally play as a commander but can't deploy the FOB neither I can build when it's deployed. Is there anything I can provide to help solve this issue?
Kevon 10 Dec, 2024 @ 6:28pm 
can someone make an edit of this where the zeus has full permission
waystin2 20 Oct, 2024 @ 2:11pm 
How do you save a load out made in arsenal?
Domdom 11 Oct, 2024 @ 1:35pm 
Hi ! thanks for this great work i had a good time but couldn't find how to save progress did i miss something ? i played solo hosted a game "lan" .
Luca  [author] 28 Aug, 2024 @ 10:43pm 
@Autopilotman
That should not matter, I'll check it out when I have the time.
Autopilotman 28 Aug, 2024 @ 4:45pm 
@Luca No other mods, hosting locally, though.
Luca  [author] 28 Aug, 2024 @ 7:18am 
@TakeoverAsh900
Yeah I can add some of those in when I find the time, not sure when that will be though.
I think there already is some "Sturmtruppen" in the roster though, all the ones wearing camo clothes should be.

@Autopilotman
Hm that seems strange, using any other mods as well that may interfere?
I will have a look at it when time permits.
TakeoverAsh900 27 Aug, 2024 @ 2:29am 
G'day, I wanted to ask if it would be possible for you to allow recruitment of SS, Falshirmjager, Osttruppen and etc AI Soldiers and groups instead of only the base spearhead Wehrmacht compositions.