Total War: WARHAMMER III

Total War: WARHAMMER III

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Conqueror: Chivalrous Animation With Effect
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graphical
Tags: mod
File Size
Posted
Updated
2.683 MB
10 Aug, 2024 @ 5:59am
29 Mar @ 1:19pm
9 Change Notes ( view )

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Conqueror: Chivalrous Animation With Effect

Description
After several requests made by the community here is the version of Chivalrous Animation with the flame effects.

Here is the base mod: https://gtm.steamproxy.vip/workshop/filedetails/?id=3305738526

No need to have the base mod, the mod works alone.
34 Comments
Rustic Clover 9 Sep @ 3:14pm 
This mod currently messes with Alberic de Bordeleaux's mounted combat animations, causing them to bug out. I've made sure to test with only this mod.

The base mod does the same.
Stellavolu 4 Aug @ 8:09am 
need update?
OHM 9 Jul @ 12:31pm 
Thank you ser
Conqueror  [author] 8 Jul @ 11:29pm 
@OHM Oh sorry I didn't see your message. But yes you have m'y permission to use it.
OHM 25 Jun @ 3:45pm 
Hi, love this. I'm trying to cut down my mod list bloat, I have 400+ mods. May I have your permission to add this to a compilation I'm making, please?

All credits to you of course.
WitcherHammer 19 Feb @ 7:48am 
Yeah was confused about title at first
Tingu 5 Jan @ 7:56am 
good job really:steamthumbsup:
=[NK]= Col. Jack O'Neil 18 Aug, 2024 @ 7:17pm 
Sick! Thanks for that change! My SFO submod is no longer needed for either mod :) Might be worth writing that in the descriptions :)
Conqueror  [author] 17 Aug, 2024 @ 9:55am 
The mod is updated to be compatible with almost all mods. "land_unit_tables" has been removed.
Conqueror  [author] 16 Aug, 2024 @ 2:52pm 
@sigmars_disciple Thanks for your suggestions. I'll take note of them, but I'm not sure about changing the title. I'm going to release an update soon and I was planning to maybe separate the 2 mods, it will no longer be necessary to have the basic mod but to choose between the version with the effects or without effects, to avoid accumulating too many mods. I'll see about the description and the title at that time.